HOnestly it's just not the best of times in crypto for crypto games to be focused on new user stuff so delivering on land would be huge. Something that would get DEC used and the base we have excited could really help the economy and when new users do make their way they'll have a user base to come to that is happy about the direciton of the economy and happy about the direction of the SPS reward value.
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I kind of feel like land is one of the reasons we're in situation we're in. WAY too big of a project given our resources. When land was sold, other sites were crafting NFTs easily. Not sure why we never just jumped in on a basic level, started crafting a few items and spells, and then evolved to grow into the vision. I think land may actually kill the game by draining resources from developing other absolutely vital things, like other game modes, NPE, etc etc etc etc.
IF they decided to introduce BASIC crafting though, I'd be stoked. We'e just creating HUGE token surpluses if we release phase by phase with mintable tokens that have zero utility.
It's a bold strategy Cotton...
Modern isn't any fun, Wild is fun but locked behind a paywall, the game is bleeding active users every season, conversion rate(s) for new users is atrocious, and @yabapmatt is petitioning for 500K HBD to attract new users.
But hey! Focus on "delivering on land". Let's see how that plays out for them.