Health 1 makes a big difference

in Curated Collections3 years ago

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A series in which ueyuey, a TOP Silver League player, writes about strategies specifically for the Silver League.
No 9" health1 makes a big difference."

シルバーリーグのTOPプレイヤーであるueyueyが、シルバーリーグに特化して攻略を書いていくシリーズ。
No9「体力1が大きな差を生む」

ueyuey:https://twitter.com/uey_uesama

Be aware of the monster's health!

What do you pay attention to when recovering from a healable monster or using a tank heal? When I use a heal or tanak heal, I pay close attention to the maximum health of the monster I want to heal.
Heal and tank heals heal one-third of the monster's maximum health.
For example, a monster with 12 health will recover 4. On the other hand, if the monster's health is 11, it will recover only 3.

The benefits of heal and tank heal vary considerably due to the difference in health by only 1.
Especially in the Silver League, there are many monsters with 8 or 11 health. If you can add 1 to their health, their health will increase to 9 or 12, which means that the value recovered by heals will also increase by 1.
In fact, there are many players who are not really aware of the need to increase their health by 1.
Of course, the reason may be that they don't have cards to increase their strength, but if you can build your game with this in mind, you will be able to become much stronger.

皆さんhealが使えるモンスターや、tank healを使って見方のモンスターを回復する時に何を意識していますか?私は、healやtanak healを使う時は回復したいモンスターの体力にとても注意しながら構成を考えます。
Healやtank healはモンスターの最大体力の3分の1を回復します。
例えば、体力が12のモンスターは4回復します。一方で体力が11だった場合は3しか回復しません。
この体力1が違うことでのhealやtank healで受けれる恩恵がかなり変わってきます。
特にシルバーリーグは体力が8や11のモンスターがたくさんいます。ここにもし、体力1をプラスすることができれば、9と12になるので、healで回復する値も1増えることになります。
実はこの体力1上げることをあまり意識していないプレイヤーがとても多くみえます。
もちろん体力を上げるカードを持っていないのも理由としてはあるかもしれませんが、ここを意識した構成を組めるようになるとかなり強くなれます。

Especially HEALTH conscious monsters.

HEALTH8

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・HYDRA
・HAUNTED SPRIT
・SACRED UNICORN
・CHAIN GOLEM
・LORD ARIANTHUS
・FAILED SUMMONER

HEALTH11

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・URIEL THE PURIFIRE
・GRUND

While using these monsters, when considering HEAL or TANK HEAL, I almost always consider raising HEALTH by 1.
これらのモンスターを使いつつ、healやtank healを考える時は、ほぼ必ずと言っていいほど体力を1上げることを意識します。

What difference does it make?

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So what difference does raising your fitness by one make? Let me show you an example.

Suppose the rule is 17 mana.
Suppose the opponent is LLRAMA x KRON.

At that time, the A composition using MYLOR cannot win against LLRAMA x KRON.
On the other hand, the B configuration with LYANNA NATURA can beat LLRAMA x KRON. The difference is that CHAIN GOLEM can recover 3health and withstand KRON's attack because it can raise its strength by 1.

A

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B

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では体力を1上げるとどんな違いが生まれるのか?例をみせましょう。

マナが17のルールだったとします。
相手は、LLRAMA×KRONだったとします。

その時に、MYLORを使ったAの構成はLLRAMA×KRONには勝てません。
一方で、LYANNA NATURAを使ったBの構成はLLRAMA×KRONに勝つことができます。この差は、体力を1上げることができているためCHAIN GOLEMが毎回3回復することができ、KRONの攻撃を耐えることができるからです。

Conclusion.

As you can see, if you are conscious of increasing your health by 1, you will be able to create a very balanced composition. It is also a good idea to look at cards that can raise your strength by 1. There are several monsters that can increase your strength by 1, as well as Summoner's ability. Please try to be aware of your physical health in your daily battles. The point is multiples of 3. See you later.

このように体力を1上げることを意識するととてもバランスのいい構成を組むことができるようになります。体力を1上げることができるカードもあわせてみておくとよいでしょう。サモナーの能力や、体力を1上げることができるモンスターも複数います。ぜひ、普段のバトルの時に体力を意識してみてください。ポイントは3の倍数です。では。

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Thanks for sharing! - @azircon

excellent content. Looking forward to some high mana strategy!

Nice info on the important of 1 health results in better tank heal or heal.
I will summarize the list of monster that can strengthen (+1 hp) the team in Silver League.

Fire: Lord of Fire
Water: Baakjira
Earth: Epona
Life: Djinn Renova, Baby Unicorn
Death: Shadowy Presence, Corrupted Pegasus
Dragon: Scale Doctor

OHH this is the answer I always needed to know because I have no idea the heals is in multiples of 3 ! Thank you ! This is such a good post and this proves that the 1 hp is so important as you can out heal more than opponent !

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