Language and /pol/
Language determine concepts - Concepts determine thoughts
Thoughts determine ideas - Ideas determine narratives
Narratives determine stories - Stories are the structure we use to
derive probability - aka Truth
Now you're starting to understand the scope and nature of the systems of control of
Hollywood (Holy Wood) and Corporate Media
Media Magician Lesson — there are two types of 'things' in this world, things that are
manifested and REAL (3d real world tangible objects that take up space- i.e. you could put
the thing in a bucket if the bucket was big/strong/robust enough) and there are
unmanifested things (concepts, ideas, narratives — i.e. imaginary objects/structures that
take up Mental Focus (not space! as we'll explore further below) and are MENTAL.
A thoughtful human that prides themselves on using logic and wisdom is best served when their thinking process can identify and separate these two fundamental concepts. One of the most dangerously subtle ways to trick or deceive someone is to swap a real for a
mental object and convince you otherwise.
But anon, why should | care — because when you go to the market, you have to make sure
you don't accidentally trade your valuable real world goods and services for an imaginary
idea! Now use that big brain of yours and start to extrapolate what | mean, let's begin
"Hey Anon, see the line of waving shadows on the wall that look like soldiers pointing?"
IE — that it exists and could be physically possessed/seen/interacted with! Now to bring this all back together... onto the
dangerous
HAVE/HAD -
English is a fantastic neurolinguistic programming language to work with, but it has it's blindspots andfaults, like any form of language. HAVE and HAD IMPLIES 3d tangible possession — THIS IS THE TRICK, they swap the idea that something could be had in the physical world with an IDEA
“To have democracy people must turn over their guns”
You cannot HAVE democracy — it cannot be held, sheltered, or freed - it only be experienced and
interacted with MENTAL FOCUS - You may not want to exchange a physical good for a mental idea
“Science has determined that you'll eat the bugs”
You cannot HAVE science — it is a process and methodology, it cannot 'hold' truth or be ‘static or exact’ because itself cannot be measured against anything tangible
“Doctor says I have depression” You cannot HAVE depression, it is a state you are experiencing — because there is nothing “in' (you) to get /out/ - get it? It's based on a programmed mental model you are holding and experiencing and can change on a dime due to the fact it's information not a 3d thing to be extracted or physically removed
Soldier — is a role or character that has certain predefined roles/expectations/duties/biases, it's not a thing
Shadow -— is an posterior attribute of light and space and interference, they are not real, they are a concept of absence of light
Line — is a concept we use to describe shapes in 3d space, it is not an object, it describes objects
Wave — a wave is what something is, it's what something does — you cannot put waves in a bucket, you can put water, hands, etc (Thanks K Wheeler!)
Point — is the idea that our 3d realm could be a 3d imaginary grid and this smallest 3d unit could be analog a 1/0 on/off open/closed and relates to a conceptual 3d 'cone/polygon' being reduced to the narrowest portion of the tip
Now as you travel through life you'll quickly and easily be able to classify things into either Real or Mental
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