HUMAN COMPUTER INTERACTION

in Education3 years ago

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  1. What is Human Computer Interaction?
    is the study of how people interact with computers and to what extent computers are or are not developed for successful interaction with human beings. A significant number of major corporations and academic institutions now study HCI. Historically and with some exceptions, computer system developers have not paid much attention to computer ease-of-use. Many computer users today would argue that computer makers are still not paying enough attention to making their products "user-friendly."

  2. What is brain storming relating to Human Computer Interaction?
    Brainstorming is part of design thinking. You use it in the ideation phase. It’s extremely popular for design teams because they can expand in all directions. brainstorming will you decide which part or what use of the computer can be.

  3. What is Contextual Inquiry?
    Contextual inquiry involves observing people in their natural context and asking them questions to fill in the gaps of your observation. If I’m looking to create a more efficient point of sale system for grocery stores, I would observe someone using an existing point of sale system, taking notes on what works and what doesn’t work.

  4. What is Making sense data?
    A practical, step-by-step approach to making sense out of data Making Sense of Data educates readers on the steps and issues that need to be considered in order to successfully complete a data analysis or data mining project. The author provides clear explanations that guide the reader to make timely and accurate decisions from data in almost every field of study.

  5. What is dynamic prototype in Human Interaction?
    A prototype is an early sample, model, or release of a product built to test a concept or process or to act as a thing to be replicated or learned from. Software prototyping is the activity of creating prototypes of software applications, i.e., incomplete versions of the software program being developed.

  6. Discuss the technology and change?
    the sum of any techniques, skills, methods, and processes used in the production of goods or services or in the accomplishment of objectives, such as scientific investigation. Technology can be the knowledge of techniques, processes, and the like, or it can be embedded in machines to allow for operation without detailed knowledge of their workings.
    change is the only constant in this world. a process of evolution from thing to non-living things.

  7. What is Human Computer Interaction?
    its a process where human develop, change or design the computer into something helpful to the society, and many industry.

  8. Discuss the concepts of interaction design?
    Interaction design focuses on creating engaging interfaces with well thought out behaviors. Understanding how users and technology communicate with each other is fundamental to this field. With this understanding, you can anticipate how someone might interact with the system, fix problems early, as well as invent new ways of doing things.

  9. Differentiate the Computer and Human-Computer Interaction? A computer is an electronic device that manipulates information, or data. It has the ability to store, retrieve, and process data while the human-computer interaction (HCI) is a multidisciplinary field of study focusing on the design of computer technology and, in particular, the interaction between humans (the users) and computers.

  10. Discuss Data Gathering and Requirements Analysis with focus in HCI aspects? Information needed before designing the project: Assumptions and constraints will be expanded with further information. The data gathering activities that best suit this project. Requirement gathering plan: in short data gathering is collecting data and information in a certain project and the goal is to find the error and the problems of the observatory project or society.

  11. What are Interfaces Design and Prototyping? So what is a prototype? The answer: it’s a simulation of the final product. It’s like an interactive mockup that can have any degree of fidelity. The main purpose of building prototypes is to test whether or not the flow of the product is smooth and consistent”