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RE: Vibe Coding a Tower Defence Game in PyGame

in GAME DEV13 days ago

my roomate is trying to vibe code Everquest.
I feel like hes not going to finish it.
He has interesting tactics for dealing with the AI.
He tells it to store text files in the project folder of its mistakes and successes and to read them before suggesting something.
You made a drug reference and thats accurate with vibe coding. its like a dopamine rush when it does something good, and a total come-down when it breaks your game and you cant vibe it back to where it was before it broke.