Game Theory and Governance of Scalable Blockchains for Use in Digital Network States
Chapter 13. Attack Vectors and What to Do
- Direct 50% attack
- Indirect slow accumulation attacks
- How to defend against attacks
- Achieving circular economies
- You cant buy a community
- The community is layer 0
- Distribution as security
- Forking holds the rich to account
- Reputation building & trust
- Reputation damage
- NFTs for reputation building
- Infrastructure operation
- Voted as community member of the month
- Benevolent acts create resilient communities and security
- Its hard to attack a system that is helping people
- Bringing the government into the ecosystem with bonds
▶️ 3Speak
Great video! And thanks for increasing the audio volume!
Transcript ⏬