This one will be quick for real, just thought I'd give readers a quick update on some recent happenings.
The great news is that we've found a new 3d creation team that has a reasonable quote and we'll be happy to work with.
Many said not to create 3d games starting out, we were aware of the costs and implications but we decided to power through with it anyway so our flagship game will stand out a bit from others even though the ways funding is raised has been quite unique compared to other studio's and companies you may see outside of Hive.
This means that from now on we'll have our 2d artist take a break from creating new creatures and focus on creating sketches from different angles of existing ones, to give you a glimpse of this process, here's an "angle" sketch of Woolitz along with the original "stance" image.
So these sketches created by the original illustrator will give the 3d team a good idea of how to model and rig the creature for animations.
At the same time we are also working on the opening of vials and the inventory updates so that when players do open their vials they'll have an easy time seeing what new creatures and items they received all stacked nicely on the inventory page.
With the opening we also want to open up buying vials to a broader audience, so there's quite some work to be done here. One of our devs has opened up some extra time for @holozing in the coming month so we are looking forward to getting as much done as possible from his side! The timing is quite good, to say the least.
The opening is also important so that we'd continuously get some additional funding for the game, primarily for continued game development as it enters private alpha and the 3d generation. Maybe Hive will also go up a bit more from here on out which will help offset some of these costs!
Either way, we're looking forward to getting these last few pieces of the puzzle in place which brings us a lot closer to a beta version of the game where players can capture creatures and grow their inventory to collect more collection rewards all the while burning some zing for resources and other things!
We may adjust our zing distribution in the coming month as well to balance how we reward delegators, collectors and liquidity providers as those latter rewards are nearing an end and need to be restocked with new Zing!
For now that's it, I'll keep this post brief! Getting more creatures and especially our healer models and environment in 3d also brings us closer to revealing some sneak peeks and making a trailer for our game, we're quite excited to show that to the community!
Are you guys looking at staying on HIVE exclusively or are you open to other chains? I know some games have bridges from like WAX to Hive or stuff like that. It definitely adds more complexity to what is probably already a daunting task. Also curious if Holozing as leveraged Medium at all for getting word out about the project?
We definitely wanna keep majority of our operations on hive/hive-engine/HAF in terms of items, trading, etc, but we're open to seeing what VSC by @vaultec can do for us in terms of bridges and making it easier for others to interact with the game and hive.
There's many web2 platforms we have yet to start campaigning on, we've been wanting to pick that up once there's a public alpha at least cause right now even if we were to get traction/attention it'd be quite difficult for outsiders to get involved even if they wanted to. That'll change soon with the changes to what is required to have an account that'll come with opening of vials and accepting crypto that isn't just hive+hbd.
Ah yeah, that is a good point. I just thought that getting those people interested might get them buying vials for you. If it's still a ways off you don't want them losing interest or faith though. Probably better to wait.
We'll get there!
Great news. The graphics will be sick if you're going for 3d. Most P2E games I played haven't focused on graphics. Holozing continues to raise the bar 😀
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They're just so immersive.
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I believe that a 3D presentation can be more attractive to players, becoming a differentiator and certainly not something expected, which demonstrates the team's long-term vision.
Thanks for the update!
nice. can't wait to see how the 3d models look
excellent friend for finding that new 3D animation team, sincerely every day we improve ourselves to create and have the best possible game
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I have not tried Holozing so far, but creating a 3D game for the Hive blockchain (in general) is one of the best decisions, if done properly.
If done properly, then it can be an outstanding success.
Especially if the game could appear in places like Steam or the Google Play Store.
Hive need 3D games.
There should be a proper marketing or something like that for the Hive blockchain to reach more game developers.
If the game is/will be good, then the income from it will offset the costs, and it will even make a profit too for the developers.
this sounds very appealing to see the 3d models would be very cool and impressive.
Great news! Do you have an estimate of when we’ll be able to test the game?
Exciting updates... can’t wait to see the 3D creatures and the progress towards beta!
Interesting! I'm still disappointed from chainmonsters switching to 3D and kinda flundering but I really have hope in Holozing.
Will be getting my starting Vial later today, that Woolitz sketch itself deserves it
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Thank you for this update and I'm happy that holozing will be 3d because graphical pleasantness is important in a game and in my opinion it's even more important in the web3 landscape because few games are 3d and holozing would be distinguished for that too
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These look great. I'm excited on how these will look in 3D. I'd like to temper my expectations, but if it is close in quality to Palworld, that would be awesome.
I love how fast everything is happening, great... I'm very curious to see the game and the development of all the creatures... I love this project
3d is a must to make games more popular, we have to compete with aaa games, 2d is not the way