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RE: Announcing: Holozing - a roleplaying adventure game

The team, maintenance and development has been receiving Hive directly and will continue to do so, that's why the game has no "pre-mine" instead of allocating tokens to team members with unknown value. The community is basically exchanging Hive for Zing through delegations if they believe in the project and that it will do well over time, eventually they'll also be able to buy healer characters and starter packs to play and everything is used for costs.

You won't be able to capture other players' creatures no, but maybe that could be a feature for those who want later on when we know no bugs can occur. :D