Hello trainers, I hope you are all doing well and willing to read another one of my mental ramblings because today I come to you with a new one about the possible What Ifs of Holozing
I've been thinking about the release of the main game and how it's going to be, they've hinted that there's still a long way to go, especially with everything related to gameplay, but that doesn't stop me from speculating some things about how the game will be in many ways
I'm betting on a extensive creature roaster of which I think we have not even reached a third of what they want to do, again the budgets and the times to make video games are complicated, but I do expect new types and new creatures so that my roaster has some variety, in fact today we will talk about how my team would be once the game is finished
Let's start with the initial one that I have made known in previous posts, I really like the grass/forest type that this game has, it is a good design, it goes a lot with the type of creature that I like in this game and I can also imagine some good attacks, you also have the evolution that improves the design of the previous one and makes it like a kind of rocket from guardians of the galaxy, so that one inside without think about it
Another one that is a fixture in my team is a flying type, whenever I played the other game similar to this one I would grab a flying type creature because it is usually very useful later in the adventure, I don't know if Holozing is focused on making an RPG in the same style but I still put it in my team and now a creature is available that I like. love it
Let's move on to the aquatic-type creatures because here is my first big controversy, I want another of the starters on my team to rule the seas and that is whallie which has both an initial stage along with an evolution which is what interests me and reminds me a lot of another creature from another game that is very strong in battle.
In holozing healing will have a special mechanic so I want a creature that is more or less synchronized with the healing theme, and I choose the insect type that was announced a few weeks ago and that has one of the best designs in the entire game, of my favorites
And we move on to the main course because we need some legendary creature to scare the other players and I think that until now I'm only convinced by the dragon type that they've released months ago, I'm not too fond of the designs but an evolution of these would surely be very scary and that's the point of everything
I dedicated myself to making this team very much in tune with the teams I've made in games like Pokemon or how I would do it if I were in some RPG game of the same style, a great starter, a flying type, an insect type to take care of the healing aspect that the game has and finally a strong type
That This would be my team for the game that is yet to be released, I really like what I see with the designs and I hope to continue seeing innovations