That sounds interesting concept, but will it be to heal your hurt creature? Or captured damage creatures? I think you will need to make a full guide when it's all decided, looking at all infos trough posts might be harsh
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You can only heal friendly creatures yes, you will however be able to heal off-battle as well to make sure your creatures are close to max HP for the next one! This will be important as in-game it costs one turn to cast a heal, meaning your creature won't be able to do a move if you decide to heal it in the game.