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Splinterlands needs to give cards bought with money or rented cards an advantage over cards earned with gameplay time (free cards). Even a small win bonus would help the secondary card market. Currently max reward cards + soulbound + gladiator cards is an extremely effective way to drain SPS from the reward pool without financial risk in buying card packs and watching card prices fall over time.

Couldn't agree more. I made a video awhile back advocating for items and spells to be the new reward cards (not really, just bouncing ideas around) for this reason. If people can just earn cards that earn rewards they will never buy. Rewards need to be something that supplements gameplay.

I changed it to anticipates :-)

Nice to see you keeping up the solid content on Youtube by the way, I still enjoy watching!

I appreciate it! Solid breakdown here!