Super Sneak + Briar Patch Rise of the Common – Life Element

in Splinterlands9 days ago

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02/25/25
Conditions to Win in Super Sneak + Briar Patch (Rise of the Common – Life Element)
1️⃣ Use Ranged Attackers to Avoid Thorns → Since melee units take Thorns damage, prioritizing Ranged attackers like Pelacor Arbalest, Portal Spinner, and Gargoya Devil is the safest strategy.

2️⃣ Utilize Shield & High Health Tanks → The frontline should have Shield (Blinding Reflector) or high health (Drybone Barbarian) to absorb enemy Sneak attacks and Thorns damage.

3️⃣ Speed Control is Crucial → Time Mage’s Slow ability ensures your team attacks before the enemy, preventing them from gaining an early advantage.

4️⃣ Sustain with Healing & Survivability → Venari Crystalsmith’s healing helps keep the frontline alive, while Life Leech (Stitch Leech) allows Sneak attackers to outlast the opponent’s backline.

5️⃣ Disrupt Enemy Targeting with Dodge & Evasion → Pelacor Conjurer (Flying) and Chaos Agent (Dodge) can distract attacks, forcing misses and reducing damage taken.

By following these conditions, the Life element can effectively counter Briar Patch and Super Sneak, ensuring a high-damage, sustained, and well-protected formation.

Low Mana (1-4) – Survivability & Cheap Attackers

Chaos Agent (1 Mana) [Neutral] – Disrupts enemy attacks with Dodge and randomness.
titch Leech (3 Mana) [Life] – Sneak + Life Leech allows it to sustain longer and deal damage.
Blinding Reflector (3 Mana) [Life] – Shield absorbs Thorns damage, making it a durable frontliner.
Pelacor Conjurer (2 Mana) [Life] – Magic-resistant and can dodge attacks due to Flying.
Time Mage (4 Mana) [Life] – Slows down enemies, making your team attack first.
Venari Crystalsmith (4 Mana) [Life] – Healer that keeps the frontline alive while safely dealing Ranged damage.
Celestial Harpy (2 Mana) [Life] – Sneak + Flying, allowing it to dodge and deal fast damage.

Chaos-Agent.jpg Stitch-Leech.jpg Blinding-Reflector.jpg Pelacor-Conjurer.jpg Time-Mage.jpg Venari-Crystalsmith.jpg
Celestial-Harpy.jpg"

Mid Mana (5-8) – Healing & Armor Buffs

Pelacor Arbalest (6 Mana) [Life] – Double Strike Ranged attacker that avoids Thorns.
Gargoya Devil (7 Mana) [Neutral] – Flying Ranged attacker that avoids Thorns and has Blast damage.
Portal Spinner (5 Mana) [Neutral] – Random target Ranged attacker that avoids Thorns while dealing strong damage.

Pelacor-Arbalest.jpg Gargoya-Devil.jpg Portal-Spinner.jpg

High Mana (9+) – Durable Tanks & Safe Damage Dealers
Drybone Barbarian (9 Mana) [Neutral] – Tough frontline tank with Retaliate for extra damage.

Drybone-Barbarian.jpg

Theory Position (This positioning strategy is currently based on Chaos Legion cards, but there is potential to include Rebellion cards for additional options. Expanding the lineup with Rebellion could introduce new units that further optimize the Reverse Speed + Back to Basics approach.)

General-Sloan.jpg

Blinding-Reflector.jpg Stitch-Leech.jpg Pelacor-Conjurer.jpg Time-Mage.jpg Venari-Crystalsmith.jpg Chaos-Agent.jpg

This strategy works because Blinding Reflector serves as a strong frontline tank, with Shield reducing Thorns damage, allowing it to last longer. Stitch Leech applies consistent Sneak attacks while gaining Life Leech, making it a dangerous backline threat that grows stronger over time. Pelacor Conjurer acts as a secondary tank with high Magic resistance and Flying, increasing its survivability against various attacks. Time Mage slows down enemies, ensuring your team attacks first, which is crucial for gaining an early advantage. Venari Crystalsmith provides healing, keeping your frontline units alive longer while dealing steady Ranged damage. Lastly, Chaos Agent serves as a distraction, absorbing attacks unpredictably due to its Dodge ability, which can completely throw off the opponent’s strategy.

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Nice sharing of your match

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