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RE: Reward Cards Update

in Splinterlands5 months ago

This 10x unlock cost on a 29-day window is just completely ridiculous and nearly everyone seems to agree on it.

How is this helping the game forward and new players to come in? Most players won't be able to own them since they are way too expensive on a short time window losing more connection with the game. There will also be a big gap between old players who own these Locked Cards Soulbound and can earn forever with only them since they include Summoners (which was a huge mistake). It makes no sense for any new player to pay more than 10x the DEC cost for these cards to play in Wild (which isn't far off).

There is a massive card oversupply and no new or existing player will come in buying packs knowing they will get destroyed on the value once the cards get dumped into Wild. This unlocking was the perfect opportunity to actually burn some cards putting a requirement to burn a similar type card to unlock. The game also needs to give cards bought with money some advantage over cards earned by playing the game.

I would like to own the Soulbound cards unlocked for real just for the sake of it but this way I will never get to it as it's just not worth it. Each new proposal and change pushes me more and more away from Splintlerland.

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Agreed. A new player that spent $20 on starter and some commons and has been grinding for months and months and now has a level 4 or 5 reward rare now needs to pay $50 USD in DEC to "finally" own it 🤡
So much for the "In this game you own the assets" ... Anyway. One more nail.