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RE: Soulkeep: Pay more, not less! A counter suggestion to staking.

in Splinterlands4 months ago

Looks like 1 player entered Level 10 which pretty much halved the rewards for everyone else. Something really needs to change about the way rewards are distributed to make it more attractive and fun for the average player.

Also the entire setup where part of the revenue from sales / tickets / boxes is used as rewards has shown not to be scalable. Once there are enough bag holders (cards) their weight becomes so big that it drags down everything else and shutting them out one way or another like Splinterlands where they are dumped in Wild makes asset prices crash and gives no incentive for new players to come it. What games should do is put earnings aside in some kind of investment fund where the yield makes up for the rewards and assets prices are somewhat backed by the investments. For Splinterlands it's too late to do this but for Soulkeep it's still early. Than again, how big can a game like this realistically grow.

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As part of writing this post yesterday I had written down the amount of SPS each league was allotted. Now that someone unlocked league 10 that pulled almost 1k out of each other league. The percentage lost per league varies. League 1 lost the most at 75% of the rewards it had to share the day before.

Honestly though I don't think the reward spread is that horrible. Here is the final SPS split per league...
L1- 338.06
L2- 672.95
L3- 1011.01
L4- 1778.74
L5- 2189.46
L6- 2802.39
L7- 3658.59
L8- 4795.97
L9- 6258.77
L10- 8084.9

You could shave a bit off L10 maybe to distribute more, but every league needs to have more to pay than the league below or there is no point climbing leagues.

I agree the within each league rewards could still use tweaking to be more attractive which is what I was hoping for with the per map completed reward sharing.

Nothing is going to change the optics on this though except growth. There are so few people at the top levels atm that it makes things look overly top heavy. If we had 50+ players in each league and no 1 single person was winning everything it wouldn't seem so unfair. I do expect people to start seeing what that 1 top player is making now and start complaining even more though.