Why Collection Power Requirements Were Introduced ?
Basically the exact problems that Splinterlands is facing right now were the main reasons in the past to introduce Collection Power Requirements. It was way too easy to with little investment in the game climb up to Champions League which punished everyone who actually was invested in cards. I used to reach Champions League with a Level 3 Rare Summoner Silver Deck.
This is what was said about it in the original Announcement post...
To prevent this, a system was introduced that is was only possible to move up to a higher league for accounts that had a certain amount of collection Power either rented or owned.
I would say this change, especially at the start was quite successful as players and bots actually needed the cards which helped their values to hold and the rental market to be very active. It also made sense, if you want to earn, you need to be invested in cards as a way to prevent accounts that only have the intention to extract value to do so.
Why Collection Power Requirements Were Removed ?
I would say there are 2 reasons why they were removed/replaced by another system
Reward Card Overprinting Made it Cheap to Reach the Requirements.. Since there was a crazy printing of reward cards creating a huge oversupply (which is still there) it became easier and easier especially for bots to just rent the cheapest cards and reach the needed Collection Power Requirements that way.
SPS Needed More Use Case. Since SPS is the main way to reward players, it needed more use cases to have value so a replacement was made from needing to own cards to needing to own or rent staked SPS as a reward multiplier based on that would be given.
This is what was said about it in the original Announcement post on July ...
This basically means that no cards need to be owned and just by playing with a minimum collection of cards and even just soulbound reward cards, it's now possible to reach diamond or higher playing manually or running a bot in wild. Since SPS is so cheap it's also very easy to rent it and get a nice bonus. So the big problem that it's more interesting not to be invested in the game and extract value is fully back and worse as the cards values of older cards continue to fall off a cliff week after week after week.
Why Collection Power Requirements Need To Come Back !
I would argue that they need to come back only in Wild as most of the value extraction is going on there from bot armies. It just doesn't make any sense at all for anyone to actually own, rent or buy cards at the moment which is the reason why they continue to go down in value during the bull run.
Right now buying Rebellion Packs is just a sure way to get crushed wich is one of the reasons why they are not selling. Why would anyone buy them knowing that the cards will only temporary hold their value while its only possible to earn a small part of the value back before they get dumped into wild where they become totally worthless. It's just a completely broken model that makes no sense at all.
I'm not sure how exactly it should be done, but I guess making cards along with SPS part of the multiplier in order to actually earn from the game while Soulbound Reward cards don't count toward collection power could be a good start. Having a big burn event where a similar type cards needs to be burned (+
x DEC burn value) in order to unlock Soulbound reward cards at the same time could also revamp the card and rental market again.
Conclusion!
The neverending devaluation of cards in Splinterlands is a massive problem which is making many players rightfully so leave the ecosystem causing even more harm while it's never really addressed. Forcing players to actually own cards again if they want to earn in Wild in a similar way it has been done in the past could at least partially solve this issue and make in-game assets more valuable again. This would give players confidence to actually buy packs and get things rolling again. The way things are right now are just a complete disgrace to anyone who put time and money in the game these past years and pushing me closer to the point of leaving Splinterlands and moving on...
|
|
|
You're right. Bring back card collection power. They should never have removed it in the first place. I'm sick and tired of seeing the value of my cards go down every single day.
Removing it was the beginning of the end for card prices, I guess they anticipated SPS to increase in price a lot because of the change which then would help support the price of assets which clearly didn't happen. Splinterlands really is in a death spiral right now with Wild totally broken.
For real players like us who like to keep using their cards to play with, having collection power requirements in wild is no issue. It's only the value extracting players/bots that are affected. New players also are not negatively affected as they more likely are to play in modern where it's not really needed.
Yeah, I agree. Introducing collection power requirements again and not have soulbound cards count towards it would be a decent start.
exactly, it's an easy and effective solution only really affecting the value extracting accounts. The fact that summoners are part of the soulbound reward cards really made things exponentially worse.
THIS. Reward summoner for every single element too. SMH. How they didn't know this was a bad idea is beyond me.
!1UP Good work!
!PGM !PIZZA
You have received a 1UP from @underlock!
@monster-curator, @oneup-curator, @ctp-curator, @vyb-curator, @pob-curator, @neoxag-curator
And they will bring !PIZZA 🍕.
Learn more about our delegation service to earn daily rewards. Join the Cartel on Discord.
$PIZZA slices delivered:
@curation-cartel(4/20) tipped @costanza
Greetings,
How are you doing?
Splinterlands battle ranking is awesome for Diamond League players.
You are right, Collection power should be back in the battle ranking criteria
Do you often participate in the free entry tournaments?
Have a great week
!PGM