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RE: Nidhoggr Adjustment Proposal: Addressing Airdrop Balance and Improving Tactics

in Splinterlands6 days ago (edited)

We've talked about this for a bit now and I fully appreciate you doing what you feel is best Brave. I know people think that there's a "conspiracy" or agenda where those huge whales are working to fill their own pockets. Well, here we are and the 2 biggest whales opposed each other, and a 3rd one sat the vote out.

In my opinion this shows clearly that all 3 of you vote based on your own minds and with the full community in mind. There are great reasons to vote for this and great reasons to vote against it, so whichever way anyone votes I think its going to be ok.

I know you went back and forth and spent a lot of time thinking through this, I just want to say "thank you" and glad you are such a big part of the community!

ps. For the record I voted for this, but I did so only because I have been a card design winner myself and I know what it feels like to think you got a "bad card" (even though it turned out great and I was initially wrong). I feel bad for the creators, but at the same time I also hate making changes too, so I can empathize with this line of logic as well. Hopefully in the future we won't have to ever have this come up again, as I think the testing process will be even more dynamic as they are beefing up their testing crew!

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Thanks as always for the thoughtful reply Dave.

I don't think the whales are trying to manipulate things for their own benefit. However, it sets a bad precedent. SPS is cheap, although not cheap enough that anyone can aquire enough to make a difference. Even at its cheapest, getting 1M SPS would cost over $4k (that's about 3 months of my net salary), which I feel is the bare minimum to get a decent voice in the game. That's for regular people though. Even at current prices, there's plenty of people who can aquire 10M SPS or more. About 1 BTC gets you that. If someone with bad intentions and a lot of money comes here and decides to do this type of manipulation, there should be ways to stop it. The best way is to have the team not accept proposals for changing printed cards.

I agree with the principal the team should be the one that makes changes to the cards. There are multiple issues and I acknowledge them, that's why I said there were good reasons for voting in both cases. I don't think anyone was doing anything out of greed, but instead placed higher priorities.

I definitely commend people that don't want the DAO to make changes like this, I fully support that position and wished it never came up for a vote too.

I don't even think the team should be changing cards after being released. I know it happened in the past (before I was here) but I am against it. It would be very unfair for anyone who paid a lot for a card and it turns out to be nerfed later and lose value because of that. Many of the affected players would never spend money on Splinterlands again.

We never nerfed Kitty, which is still the best card in the game. Tofu is legal in Modern while Kitty isn't but Kitty had a long time when there was no split and, after that, more than a year in Modern. To me, if Kitty was untouched, we should only nerf cards that are even stronger. There's even less reasons to nerf Nidhoggr. There are many weak cards in Splinterlands and all TCGs. It happens in high and low rarities. Nidhoggr isn't special.

What we certainly need is better testing before the cards come out and that applies to everything. Core sets, mini sets, reward cards and promo cards.

What we certainly need is better testing before the cards come out and that applies to everything. Core sets, mini sets, reward cards and promo cards.

100% agree