New Player Experience Mini Games #tpgchallenge

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TPGChallenge

Can you imagine new minigames like mbox has done? Creating other games and using cards as a base would give it freshness and many new active players, who could offer new and attractive experiences for players, especially for new ones:

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Brawl Stars Splinterlands Version:

A Brawl Stars style combat game, but with characters and cards from Splinterlands. Players select a card as their hero and fight as a team on small maps, where each card has unique abilities. There could be different game modes, such as:

  • Capture the flag: Where players must steal a key item and take it to their base while fighting the enemy team.
  • Survival: The last player standing wins, using the skills and attacks of the cards to eliminate opponents.

Who would have thought a fight between rage vs chaos dragon like Brawl Stars would be crazy!

Splinterlands: Open World (Exploration and Adventure)

An open-world exploration mode in the Splinterlands universe, where players can freely move through different lands, facing creatures and completing quests. They could collect special cards and resources during the adventure to improve their decks.

  • PvE Events: Face AI-controlled enemies, using cards to summon creatures or spells in real-time combat.

  • Dungeon Challenges: Cards unlock skills and equipment, and players can take on procedurally generated dungeons filled with monsters.

This with a global chat would play a lot in the interaction of the players with each other and thus make them more active in the game.

Real-Time Skill Battles (MOBA Style)

A MOBA where players choose a card as their character and fight as a team on League of Legends or DOTA style maps. Each card would have unique abilities and powers based on its original Splinterlands attributes. Players must destroy the enemy base while controlling key resources on the map.

Can you imagine a new moba that destroys the nfts, crazy!

Dungeon Tactics (Tactical Turn-Based Strategy)

A turn-based tactical game in a dungeon environment, where players can move on a square or hexagonal board, using cards to summon units and strategically cast spells. The abilities of each card would be key to solving puzzles and defeating enemies in increasingly difficult levels.

These minigames could appeal to both new and veteran players, offering fast-paced and diverse experiences within the Splinterlands universe while highlighting the versatility of the cards and their lore.


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This is just one option of many things to attract new players, however this post can be an idea for the implementation of this small idea and attract new players.

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Yo Electru! Great submission here dude - completely agree that mini-games and additional game modes would do wonders for our ecosystem. Did you see Yabamatt's snap re: Conclave Arcana & Hardcore mode? Sure makes ya think what could be coming!

Thanks for participating man!

If I saw the comment about Arcane Conclave & Hardcore Mode, there is definitely something good coming:D

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