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RE: Brawling and Battle Assistants - A Quick Look

in Splinterlands2 years ago

love your brain so much and your relationship to data, transparency and clear ideas and what founds them is important to me big time, so weather we know what to do with this layer or not, its clear that peoples really want these tools and that there is a very clear future for these tools in the hearts and dreams of the people. As we work together to create a clear understanding of how we can integrate them, we may be able to dissolve most if not all the conflict surrounding growth in these areas.

Good job team

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What I see is that the minority of players is using these tools. At least from the data slice presented here.

My conclusion would be the majority of top tier players dislikes the usage (or has own tools ;) )

You can throw all your esports + growth ambitions away, because full automation of Guild2Guild Brawls and Tournaments will only be a matter of time if not forbidden and sanctioned.

We can then simply switch to distributing rewards based on cards staked and leave out the entire gameplay ;)

gameified investment can take on a number of faces and each one of us sees a number of those faces, relative to how we see things in general, unique perspectives for sure.

That for sure, I totally agree. However, if all of them have the best in mind for the success of the investment, some might turn out to be more accurate than others ;-)

agreed, in my eyes it's all a focal pressure towards a larger sustainability and sense of collective self, through the cultivation of shared values / value, without losing sense of individual self and worth.