The Episode Challenge: Dominion; Pt. 1

in Splinterlandslast month (edited)

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This week's @thepeoplesguild challenge is actually a 3-part one and involves the creation of totally new set of cards, which could replace the current Gladiator set we have. The set's name will be Dominion and the name of the monsters - Domineers. This first part of the challenge is about the creation of one ability for each Domineer corresponding to the Element they belong to. The abilities have to be team-wide and themed in the sprit of each Element.

Fire: Domineer's Rage - When the Domineer takes direct damage - Boost the attack of all Melee Monsters on the team by +3 until the Domineer either dies or gets healed.
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Water: Domineer's Resourcefulness - Grant +1 Speed and +1 Life to all friendly Monsters for the following Round if the Domineer does not take direct damage this Round.

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Earth: Domineer's Tenacity - Grant +3 Amor to all friendly Monsters while the Domineer has 2 or more Armor.

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Life: Domineer's Perseverance - Whenever a friendly Monster is Resurrected, grant +1 Life to all friendly Monsters.

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Death: Domineer's Pestilence - Whenever a friendly Monster successfully lands Poison on an enemy Monster, grant all friendly Monsters +1 Speed for 1 Round.

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Dragon: Domineer's Courage - Whenever a friendly Monster is the first to Attack during the Round (excluding Ambush phase) grant all friendly Monsters +1 Attack until the next round.

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Neutral: Domineer's Diplomacy - Every time a friendly Neutral Monster gets Healed, grant it Divine shield.
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Over and Out,
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Woohoo GBG back with another entry! Some great abilities here amigo. Love me that Death one in particular - Waka all day! Thanks dude!

Thanks for sharing! - @azircon