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RE: Axie Infinity and Splinterlands' Solution To The Bot Problem Are The Same But...

Not only that, but the update that is to come for Splinterlands, where rewards are going to be calculated based on the cube of a player's rating instead of the square of it, will change dramatically distribution of those same rewards without affecting the entry point for new players. Yes, new players will earn a lot less, but at least they can have a decent entry point where they can try the game, see if they like and want to improve on without a massive commitment.

Splinterlands devs are making pretty much all the right moves, and I really have to praise them because of it. They could easily turn the game into a money making machine, but they have demonstrated over and over that they care a lot about the economy and the long-term prospects of Splinterlands.

I couldn't be more bullish, and even bought more SPS today at ~$0.58, which I find very low.