From my personal experience playing Cham 1-2 in Modern format, this adjustment doesn’t make this card overly OP at all. No card in this meta is as OP as the Tofu. About 70% of the time, I play the Tofu combined with Water Summoner. The game becomes boring. Adding more balanced card options could make the game more enjoyable. Dragons are almost unplayable now when facing the Tofu or being forced to run two heals.
Why isn't this card strong?
1.It can't perform well in high-mana battles because it struggles with Debilitation Removal: Remove Force Reduction.
2.Almost every dragon card has Fly, which is countered by Snare.
3.In this meta, the Tofu and Water Summoner are OP.
4.The Blast ability is now easily countered, unlike during the Yodin era.
5.The ability to reduce health and armor by -1 isn't impactful at all.
So, how should it be adjusted?
Remove Debilitation Removal: Remove Force Reduction
Adjust Tactics Modification: Allow Nidhoggr to enable:
Option 1: 2 monsters gain +1 Speed & Execute
OR
Option 2: 2 monsters gain Blast & Deathblow
It can be set at 7 or 10 mana, either works.
I use ChatGPT to help me write because I'm not very good at English. If there are any parts of my message that aren't clear or don't come across correctly in your language, I sincerely apologize in advance.