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RE: Splinterlands Assets Holders Can Learn from dCity History

in Splinterlands3 years ago

SPS got some more usecases and IIUC, DEC printing pegging mechanism was abandoned since this post was written. Not sure if that was the plan or on-the-fly fix but basically the tokenomics is cleverly managed to avoid openly visible shocks. At the end of the day, you still need the system to grow to earn.

To keep looking for dCity analogies, the secondary token (ENTRY) has been abandoned long ago but the idea of re-pegging SIM/HIVE to a different ratio has appeared. I think the pressure is a bit off as the rewards moved from holding cards to holding SIM (used to be 100-0, now it is like 20-80) but that sounds like efectively loosening the peg to me.