Ok, thanks!
Id be interested in seeing how this turns out for lower leagues too. I understand you only have your own champ data, but maybe the reward pool stats on splexx can be used to make an estimate for lower Leagues too?
Ok, thanks!
Id be interested in seeing how this turns out for lower leagues too. I understand you only have your own champ data, but maybe the reward pool stats on splexx can be used to make an estimate for lower Leagues too?
Yeah, all this should apply equally to other leagues as well. Maybe I'll do a post about that as well!
Do you know where I would look to see the RP required for the first daily chest in each league?
Yes, its the value under loot_chests->quests->[]->base here:
https://api.splinterlands.com/settings
I've previously used the following function to calculate how many chests you get for x RP in different leagues: (The function returns five arrays (one per league) with the thresholds for various amounts of chests).
def getQuestTotalRPTresholds(): max_chests = 30 quest_bases = [390, 6500, 22500, 53750, 112500] quest_step_multipliers = [1.2, 1.13, 1.09, 1.062, 1.038] quest_chest_limits = [] season_chest_limits = [] chests_increments = [a*b**np.arange(0,max_chests+1) for a,b in list(zip(quest_bases, quest_step_multipliers))] total_points_chest = np.cumsum(chests_increments, axis=1) return total_points_chest