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RE: Soulbound Reward Card Proposal - Immediate and Ongoing Accessibility

in Splinterlands7 months ago

An UNPOPULAR SUGGESTION


Soulbound Reward cards NOT TO BE UNLoCK and remains LOCKED forever ( or convert to GLINT). Quote from Chatgot : "Soulbound reward cards often represent a significant milestone or achievement for a REAL player. They symbolize growth, experience, or time to gather these cards leveling towards certain level. By remaining Soulbound to the player, they contribute to the player's identity and progression, showing others what the player has accomplished."

POST Rotation CL SOulbound reward Cards (how to get them)

  • CL soulbound card can be purchase in glint store ( by rotation )
  • Create a tournament by rewarding CL soulbound reward cards
  • Create a daily task reward where player need to beat a PRE-set lineup and rules

IF SOulbound Rewards Cards WERE to UNLOCK

  • Remove CL Reward cards from WILD Format Leagues

REWARD CARDS TO Hve Their OWn league

  • Create an ALL reward cards Only League format ( both human and non human).
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 7 months ago  

Yo @l4l4l4 thanks for the thoughts - I suppose you probably expect this, given your first line, but I don't agree with this at all. I appreciate the comment nonetheless. I'd much prefer to see a separate league that is completely free to play with max level ghost cards.

If there would be a way to unlock a specific card I would agree, but like this you just get screwed by RNG and then good luck losing a ruleset because you lack the perfect card for it. Looking at you Kulu Mastermind.

I like to explain what I was suggesting is Post Chaos Legion souldbound reward cards rotation. The idea was after rotation comes into effect, all CL soulbound reward cards can be bought using only glint ( a seperate store where all CL soulbound will be available).

And thanks for reminding me, that I forgot to mention that if Soulbound Reward cards were to remain LOCKED, any card thats OP and needs nerfing can be DONE without any second thought. NERfing KULu MasterMind would be interesting.

So basically what you suggest is turning reward cards into a web2 version of the game. I mean, I would like to see that but with ghostcards not with reward cards.

What do you think about the limited unlock amount I suggested in my other comment. I think that is a good in between, where the majority can just use them as soulbound rewards, but if you put DEC into a share of the card value, instead of infinite print, you probably have the best of both worlds.

My view is that Soulbound Reward Cards = Event Dropped cards. Like playing RPG games, these cards are event items and only can be attain by playing the game/event. So I guess it is sorta web2 version of it.

As for ur suggestion in the other comment, I lack the economic understanding of how it would effect the ecosystem. The only scenario I can picture myself doing is purchase all those soulbound summoners and 1 or 2 OP card like KULU mastermind at MaX level for my BOT account in Wild.