Splinterlands Town Hall Summary is here and with it 2 new cards

in Splinterlands2 months ago

Splinterlands Town Hall Summary is here and brings many new interfaces to the entire Splinterlands universe, however I want to show you the 2 cards that are coming in about 10 days.

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Meriput Mossmender

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This card plays a supporting role due to its abilities that help the tank. It has low health and defense so the ideal is to hide it in position 3 or 4, and it does a little damage that could help somewhat.

Abilities

ability_echo.png

ability_repair.png

ability_dodge.png

ability_cleanse.png

Among the best skills is "Repair" which returns our tank's armor to its state after being destroyed in battle, obtaining the same armor again, "Cleanse" which removes negative effects, and "Echo" the last but the best, which when these two previous skills are activated will cause them to be activated twice in the same round.

History

Meriput Mossmender.jpg

Within Meriput's burrows, Tamel Brightwhisker is something of a prodigy. Using nothing more than a little moss and elbow grease, he can heal wounds, cure maledictions, and reinforce damaged armor twice as fast as any mouse around.

When the battle mage was set upon by arachnes while traveling through the Deep, Tamel tended to their injuries and treated their poison. He saw the battle mage safely through the tunnels of the Upper Daigendark to the surface, fending off venari, onyx orcs, and other not-so-friendly denizens along the way.

And when Demise Archon Faust and his Dark Eternals retook Ahna-Chei, it was Tamel Brightwhisker and his moss who kept the “un” in “undead,” the revenants on their feet, and the rebellion alive in the Shimmering Coasts.


Nephket


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This card is more of a damage warrior due to its high melee damage (4), and its good abilities like stun and knock out that undoubtedly give it a great plus, in addition to the fact that it is quite fast (3)

Abilities


ability_piercing.png

ability_divine-shield.png

ability_knock-out.png

ability_stun.png

ability_sneak.png

These skills have a great harmony because with the "Sneak" you look for the last enemy, with the "Stun" you have the chance to send him to sleep and the enemy loses the turn, "Knock out" if this enemy is stunned it hits 2 times, the "Piercing" gives us the possibility that if it breaks the shield it still causes damage to his life, and the divine shield helps us to skip the first damage that they cause to our card, the truth is that this card is good to destroy the last position enemy as long as you are lucky and he gets stunned.

History


Nephket.jpg

Born and raised in Canicush, Nephket Sutebi grew up under the democratic rule of the city-state's Folcgemots and its Alpha Magistrate. When the Chaos Empire seized control of the Splinterlands, she enlisted as a legionnaire, drawn by promises of order and prosperity. However, as she rose through the ranks, she witnessed firsthand the empire's true face: the violent suppression of local governance, the dismantling of ancient traditions, and the cruel subjugation of any who resisted its rule.

Disillusioned and determined to act, Nephket became a spy for the Riftwatchers. She used her position to gather crucial intelligence for the rebellion. It was she who revealed the layout and security of the empire's armory within the Golden Arena. This knowledge allowed the Dauntless and their allies to seize its weapons, arming the citizens of Mox City in their fight against Mantaroth and his legionnaires. Without Nephket, the battle would have carried a far higher cost in lives—if it could have been won at all.


What do you think about these cards, should they be added to your deck when they are available?

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