Social Media Challenge | Playing against one of the old Summoner! πŸ˜‰

in Splinterlands β€’ 4 days ago

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Overview

Today I brought a Wild battle, where I will try to defeat an Untamed Summoner from the past, because those ones are heavily overpowered and with the right team they are almost invincible. πŸ˜‡


My upcoming Battle ruleset(s)


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RulesetDescription
Taking SidesNeutral Monsters may not be used in battles.
Up to ElevenAll units have the Amplify ability.
Close RangeRanged attacks may be used in the first position in battles.

The mana cap for my next battle is 38, which is not that much and it is enough to bring only few key monsters and some budget ones in order to setup a working lineup. 😁

The Taking Sides ruleset will eliminate all the Neutral monsters from either team, which is not that much of a problem, but still it is an inconvenience.

The Up to Eleven ruleset is a very good one and it is difficult to negate if your opponent will bring monsters with any kind of reflect ability, because this ruleset will give the Amplify ability to all the monsters on the battlefield, so if they happen to have reflect abilities they will deal increased damage back to their attackers.

The last ruleset will be the Close Range one, which will allow all the Ranged attack monsters to be able to attack from the first position, so it is tempting to use them more freely than in a regular battle, because I do not need to worry what would happen if they fell into the first position. 😊


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My lineup

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Franz Ruffmane would give +1 Armor to all of his monsters and would be able to use one additional Gladiator monster in his battle, whom are amongst the best monsters in the game, because of their Bloodlust ability. 😁
The Pelacor Conjurer is an excellent monster in these ruleset even though he is a budget monster. Compared to his two mana cost he has quite a bit of Health and some Armor, but more importantly he has the Magic Reflect ability, which is perfect against a Magic attack team. πŸ˜†
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Aves Sturges doesn't have too much stats apartf from his +2 Magic attack, but he has the Weapon Trainings ability, which will give his own Magic attack to his adjacent non-attack monsters making them damage dealers, which is amazing. πŸ˜‹
Helmet Kharafax also doesn't have any kind of attack on its own, that is why he has such a good passive abilities, but with the power of Aves he would be able to attack and try to take advantage of his Bloodlust ability, which means if he kills his target he will increase all of his stat by one. 😌
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The Djinn Renova is an excellent Magic damage dealer, because she has +3 attack damage and the Fortify ability, which will increase the Health of one of her friendly monsters in every round. The Triage also helps a lot to Iziar, because Renova will be able to heal her at the back of my backline. 😎
The Venari Crystalsmith is one of the best low budget monster in the Life Splinter, because she is able to deal +2 Ranged damage to her target and on top of that she wil be able to Heal the monster in the first position. 😊
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Iziar is a very special monster, because if you want to destroy the enemy strategy targeting my tank, than Iziar will step in and direct all the enemy incoming attack to herself, because she has the Taunt ability. She also quite protected against the enemy Magic attacks thanks to her Void ability. 😌

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The Battle

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Please click on the picture if you want to see the replay of the battle.

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My opponent brought Lir Deepswimmer, who is a very strong Untamed Summoner who cost seven mana. He gives +2 Armor to all of his friendly monsters, the Return Fire ability, which will reflect all the incoming Ranged attack back to their attackers adn the Blind ability, so all of his enemy Melee and Ranged attack monsters would have higher miss chance against their monsters. 😎

Luckily I brought a mostly Magic attack lineup and in the first round my team easily killed their Lobstradamus who didn't had any ability against the Magic attacks.

His second tank became of his Djinn Oshannus who is well protected against Magic attacks and he had the Phase ability as well, which will allow him to try to dodge the incoming Magic attacks as well. That is why in the second round not much happened, because both of our tanks got the Void ability, which will halves all the incoming Magic attack damage easily.

In the beginning of the third round their Shoc Trooper surprised their Spark Pixie who had only one **Health, because from the beginning of round 2 and the following rounds, he will deal 1 damage to all allied units against their Health hence his abilities are so good. It was difficult to hit their tank, but luckily my last monster managed to hit him and finally they were able to remove their Oshannus just before the third round finished.

Their Shock Trooper continously attacked their own monsters by one Health damage at the end of every round, so it was easy for my team to kill their already damaged Venari Armorsmith in the fourth round.

Only two of their monster remained and both of them had only two Health, so it was easy for my team to kill them and secure the win for me. 😊

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Battle Result

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Did your strategy work? What will you try differently next time?

My strategy worked as I wanted, because my opponent brought a Summoner who will easily kill any kind of Ranged attack monsters, so it was lucky that I choosed mostly Magic attack monsters, so his Summoner was a bit useless in this case.

Bringing Iziar and the Pelacor Conjurer was also a good idea and my opponent couldn't kill them in time thanks to their protective abilties. πŸ€—

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If you would like to use some of my dividers I have created for your blog feel free to use them following this link. πŸ˜‰


Thank you so much πŸ™ that you took the time to read my Social Media Challenge. I hope it was informative and you liked it. 🀞


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