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RE: Splinter Royale: Alpha

in Splinterlandslast year (edited)

i must say i have played a few rounds now and am thrilled. the game feel exactly like battlegrounds in Hearthstone. it is very fun although still in alpha.

My only comments.

  • @therealwolf please keep going!
  • i am curious how you will integrate the SPL assets. Maps, DEC, SPS etc. if you do it right you/we as community can get a lot out of it.
  • what i am curious about is, the same problem battlegrounds had, balancing the cards can get tricky and you always have to feed the game with new content. So that it retains excitement and updates.

if i can help somehow, i would be happy to.

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Thanks for the kind feedback, @mangowambo!

For balancing, I want the game to be as balanced as possible, where some cards have the advantage of being good for stats, others for effects or economy. However, there are no economy cards yet.

Regarding "new content" - I'm actually a fan of classic content and a steady progress. The current "anamolies" in HS Battlegrounds are a bit too crazy for my taste.