Strategy Corner #23 - Healed Out Ruleset

in Splinterlandslast year

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Heya Splinterlanders :)

I haven't counted how many rulesets we already analyze with the Battle Mage Secrets article cycle but for sure many :). Of course, some of them are quite interesting and change a lot of our approach to the battle. Some of them as today's healed out are not so much entertaining :). I usually try to save some of the more interesting battles for my prediction battle stream at Splinterlands.tv or for this Strategy Corner article. Usually, I write some short notes about every battle, but healed out ruleset is so meaningless, that I don't even bother to write it :). That says something :).

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Description:

All healing abilities are removed.
This applies to summoners as well.
Healing abilities include Heal, Tank Heal, and Triage.

Firstly, the description of the ruleset in the game is not perfect, sometimes you got just general information which not giving you all information you need. Best way to read the full description as above from the game documentation at least once. You can check all here.

I seriously encourage you guys to check this site, you can check the links above. Even more advanced players could find something interesting there.

As I mentioned in the introduction, I usually don't pay much attention to this ruleset. Of course, some sustain strategies do not work, so you do not need to be prepared for it (for example with taking some affliction monster). But overall you can usually play your normal setup without any changes.

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It was not a simple task to find an interesting battle with heal out ruleset. The main reason is that I just don't note it :). Finally, I found a nice battle from the current brawl where we can see how we can try to prepare for battle when healing is not available.

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We have a nice combination of rulesets here: no magic, no healing, and amplify. Only two splinters are available so my prediction for this battle would be: Ilthain Mirror. I prepared a lot of armor, and a martyr card but overall wasn't sure if it will be enough. The opponent got a different setup, fewer range units, and no Ilthain. Let's see who got right here :)

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Round 2, with so much armor on both sides, the first round was quite "peaceful", with no casualties :). We managed to halve the damage of Uriel, and without healing it's not so powerful anymore.

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Round 3, no healing so wasn't so difficult to kill Uriel, the opponent was prepared for some sneak attack monster, but we haven't used any of them, so the last position Dryborne seems wasted now. And we got another halving damage, everything is going great for us :)

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Round 4, another opponent's monster died, and we still have a full squad. Barely, our bear is almost dead but makes a lot of advantages here. The opponent sneak monster almost killed our Supply Runner, but there is still a chance that he could survive :)

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Final Blow - Round 5 - it's over, not even the enrage could save Drybone Barbarian here. Our team did a great job, we have only lost our bear, but with all those additional armor protection it wasn't easy to get to our team.

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I always say there is nothing like enough armor. Even when magic damage is available armor is still usually quite important. In cases where we are limited only to physical damage and with no Immortalis availability staking armor is a must :). Let's see our options:


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ARKEMIS THE BEAR, I think a lot of people was complaining about the bear. Abilities synergy on a higher level isn't perfect. On silver/bronze level with higher mana matches I play our Bear very often. Additionally in any case where armor could be a decisive element of the battle like our today's battle with that ruleset combination not playing an Arkemis is just a mistake. Period :)

)
TRUTHSPEAKER another card where higher leagues player should know very well. That card is so useful later, that you can play it in so many setups. In lower leagues, I think people just ignored it. Of course, it doesn't have any useful abilities, no attack, but I think giving some additional protection in battles where you really need it it's enough to use that low mana card.

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CORSAIR BOSUN, I mentioned a few times already, that I own almost no Riftwatchers cards, but Corsair is one of the cards which I rent almost for every important event or brawl. HP maybe is not the highest but with so high amount of armor and some additional Reflection Shield card is useful even in normal rules battles when magic damage is available. In other cases, the card is just brilliant, with very high damage, nice speed, and a good mix of armor/hp is a challenge for any opponent monster.

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I was asking about the number of rulesets we have already analyzed. I wonder what will be the next focus for any new strategic article series. Before the ruleset we got single monsters, I don't know if there was anything before them. As you can see I started to ask that question because it seems that we need some changes for that series. Most of the really interesting ruleset was already presented. Some as today's healed up don't have such an impact on combat as to be worth discussing in detail.

Maybe you have any brilliant ideas for some changes? :)

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I hope you like this kind of battle and strategy presentation. More strategy analysis, discussion, and prediction games you can find on my Wednesday Splinterlands.tv stream. You can check the schedule here

If you have any comments, please do not hesitate. Do you think I could improve anything just tell me :)


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If you wish to try out Splinterlands you can use my reference link.

Thumbnails and other pictures borrowed with permission from the Splinterlands team or made in Cooltext

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We continue our game from the previous week, today new battle, new card to win :).

I come to some idea, I hope you will like them and participate. Every week I will publish one battle, and your goal is to point out the first victim of the battle and who will be the winner. This game is exactly the same as my prediction game which I run on my Wednesday Splinterlands.tv stream. I know that not everyone can attend the stream, so I hope you will still have fun in that way. More about the rules can be read here.

Among all participants who get the correct answer, I will randomly (probably on my Wednesday stream) choose one winner.

The prize of the blog prediction game for the lucky winner will be the epic card:

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Here we got the battle:


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Game instruction:
Try to point out which monster will die first on the battlefield and who wins the battle

  • t - top player
  • b - bottom player
  • number - order counting from the first position

Examples:
t2b = monster on the second position of top player die first, the bottom player wins
b6t = monster on the sixth position of bottom player die first, the top player wins
t3t = monster on the third position of top player die first, the top player wins


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