This week's battle mage secrets focuses on the Super Sneak Ruleset.
Ruleset Details
The Super Sneak ruleset grants the Sneak ability to all monsters, enabling them to attack the enemy monster positioned at the back line rather than the front. One effective approach in dealing with the Super Sneak ruleset is to build a defensive backline that can withstand multiple hits. Therefore, positioning monsters with abilities like Thorns, Retaliate, and Shield in the last position in the backline. Additionally, monsters with high health or defensive abilities like Dodge and Flying can be useful to reduce or avoid damage from these sneak attacks. On the offensive side, monsters with Double Strike like Grund and Silvershield Assassin may eliminate enemy monsters by attacking twice in the same round will be especially effective.
Battle -- Full Battle History
Battle Details
- Mana Cap: 13
- Ruleset(s): Tis But Scratches, Super Sneak, Born Again
Line-up Details
- Malric Inferno (summoner): +1 melee damage to all friendly monsters.
- Furious Chicken: low-mana sacrificial lamb.
- Venari Marksrat: support range damage + Martyr ability to bolster Cerberus.
- Cerberus: low-mana cap DPS melee damage + healing to aid its survivability.
- Ant Miners: low-mana cap Scavenge monster to capitalize on the Born Again ruleset.
- Creeping Ooze: low-mana cap sacrificial lamb + speed debuff.
Did your strategy work? What will you try differently next time?
The default strategy for Born Again is to utilize Venari Marksrat and capitalize on Martyr's ability. Alas, as soon as the battle I knew I had lost. The opposition had a low-mana cap backline tank in Enchanted Defender which was supported by the Flame Monkey. I knew then there was little chance to win. As the battle was a low-mana cap, I went with the tried and tested Cerberus and while he did great, the rest of his supporting cast could not deal with the barrage, especially from the new Halfling Refugee. Overall, an unsatisfying defeat but at least I knew a thing or two.
Do You Like the Super Sneak Ruleset? Why or Why Not?
Personally, I enjoy the Super Sneak ruleset as it gives all melee monsters the ability to attack from anywhere with the proviso that they attack the opposition's last monster. Some battles can be frustrating especially when you come against a heavily armored backline tank and then it becomes a battle of attrition, and the winner will depend on whether you can penetrate the backline tank and withstand a similar barrage from the opposition.
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