Beware not to be swept away by the stampede!

in Splinterlandslast year

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Saludos invocadores!

Llego un nuevo #BattleMageSecrets en #Splinterlands con uno de los rulesets mas imponentes que tiene el juego, estoy hablando de Stampede. Un ruleset que cuando le logras sacar todo el jugo puede terminar una batalla en un turno, literalmente. Es una monstruosidad lo que puede hacer Stampede cuando lo sabes usar, y hoy te voy a dar todos los tips que conozco para lograr hacer eso.Las batallas se han vuelto cada vez mas competitivas y cada vez es mas difícil ganar en el formato Modern, por lo cual es indispensable que aprendas las mecánicas del juego y que entiendas muy bien las estrategias del juego.

A la espera del increible cambio que va a ser la nueva edicion Rebelion, seguimos disfrutando de los ultimos momentos de la edicion Untamed en el formato Modern.

Por ahora, vamos a concentrarnos en lo que nos interesa en este post, que es el ruleset Stampede.

Greetings summoners!

Here comes a new #BattleMageSecrets in #Splinterlands with one of the most impressive rulesets that the actual game has, I'm talking about Stampede ruleset. A ruleset that when you manage to get all the juice can end a battle in one turn, literally. It is a monstrosity what Stampede can do when you know how to use it, and today I am going to give you all the tips I know to do that.the battles have become more and more competitive and it is increasingly difficult to win in the Modern format, so it is essential that you learn the mechanics of the game and understand the strategies of the game very well.

While waiting for the incredible change that will be the new Rebelion edition, we continue to enjoy the last moments of the Untamed edition in the Modern format.

For now, let's concentrate on what interests us in the subjetc of this post, which is the Stampede ruleset.

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Stampede

El funcionamiento del ruleset explica que el efecto de la habilidad Trample se seguirá activando siempre y cuando sus condiciones lo permitan, y no solo una vez, que es lo normal. Por si no lo recuerdas, lo que hace Trample es permitir a la carta que posee dicha habilidad volver a atacar cuando mata a un monstruo enemigo. ¿Que quiere decir esto? pues que si las condiciones estan dadas, una carta con Trample en el ruleset Stampede puede matar a las 6 cartas oponentes, en un mismo turno.

¿Cómo sacarle provecho a este ruleset?

OBVIAMENTE usando cartas con la habilidad Trample y si quieres llevarlo a un nivel aun mas alto, usando al invocador Possibilus the Wise, que le otorga esta habilidad a todas las cartas que juegas.

¿Cómo hacerle counter?

Lo mejor que puedes hacer es defenderte lo mas que puedas para evitar que tu oponente te haga una barrida mortal a todo tu equipo. Pero claro, también debes buscar hacérselo tu. Asi que la estrategia es muy importante aqui.

The operation of the ruleset explains that the effect of the Trample ability will continue to activate on the battle as long as its conditions allow it, and not just once time, which is normal ability effect. In case you don't remember what's the effect, what Trample does is to allow the card that has this ability to attack again when it kills an enemy monster. What does this mean? Well, if the conditions are given, a card with Trample in the Stampede ruleset can kill all 6 opponent cards, in the same turn.

How to take advantage of this ruleset?

OBVIOUSLY by using cards with the Trample ability and if you want to take it to an even higher level, by using the Possibilus the Wise summoner, which gives this ability to all the cards you play.

How to counter him?

The best thing you can do is to defend yourself as much as possible to prevent your opponent from doing a deadly sweep to your entire team. But of course, you should also try to do it yourself. So strategy is very important here.

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Stampede - 30 mana cap

Round 1

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Para esta batalla use a Kelya en lugar de Possibilus por el nivel de mana, con este ruleset me parece un suicidio gastar 6 puntos de mana en ese invocador sabiendo que el tanque con Trample cuesta 9 puntos. Osea que la mitad del mana se iria en 2 cartas y eso para mi es una desventaja.

  • Como tanque uso a Diemonshark porque al tener Trample, es perfecto para esta estrategia. La velocidad aumentada y la armadura extra de Kelya tambien seran escenciales.

  • Tide Bitter tiene Reach y puede atacar desde la segunda posicion, tiene una gran velocidad y buen ataque para lo que cuesta, siempre que puedo usarla, la uso.

  • River Hellondale aumentará el ataque de mi Diemonshark y eso me dara ventaja en batalla, ademas si cae, lo puede revivir y a todo eso, le sumas su ataque magico, es una carta 10/10.

  • Uraeus para el daño extra y que las cartas tengan menos vida, asi caen mas rapido contra mi estrategia de Trample infinito.

  • Lo mismo para Pelacor Bandit.

  • Y por ultimo, Igor Darkspear que hara lo mismo que mis ultimas dos cartas, es decir servir como daño soporte, pero al tanque en lugar de la linea secundaria.

For this battle I used Kelya instead of Possibilus because of the mana level, with this ruleset it seems to me a suicide to spend 6 mana points in this summoner knowing that the tank with Trample costs 9 points. So half of the mana would go in 2 cards and that for me is a disadvantage.

  • As my main tank for this battle I use Diemonshark because having Trample ability, it is perfect for this strategy. Kelya Frendull's increased speed and extra armor will also be essential.

  • Tide Bitter has Reach ability and can attack from the second position of the team, it has a great speed and good attack for what it costs, whenever I can use it, I use it.

  • River Hellondale will increase the attack of my Diemonshark and that will give me an advantage in battle, also if it falls, it can revive it and to all that, you add its magic attack, it is a 10/10 card.

  • Uraeus for the extra damage and that the cards have less life, so they fall faster against my strategy of infinite Trample.

  • The same for Pelacor Bandit.

  • And finally, Igor Darkspear that will do the same as my last two cards, that is to serve as support damage, but to the tank instead of the secondary line.

Round 2

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En la primera ronda de la batalla mis cartas con Sneak derribaron a su Venari Marksrat, dejandolo fuera de combate. Mientras que en la linea frontal mis otras cartas se encargaron de dejar fuera de combate a la mayor amenaza oponente, Diemonshark, que gracias al ataque de mi River Hellondale quedo a tiro para que mi tanque activara por primera vez la estampida.

In the first round of the battle my cards with Sneak knocked down his Venari Marksrat, knocking him out. While in the front line my other cards were in charge of knocking out the biggest opponent threat, Diemonshark, which thanks to the attack of my River Hellondale was in range for my tank to activate the stampede for the first time.

Round 3

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En esta ronda toda mi estrategia se ejecuto perfectamente. Tanto Uraeus como Pelacor Bandit debilitaron a Musa Saline, dejandola a un golpe de mi Diemonshark. Lo mismo hicieron Diemonshark, Tide Bitter, River Hellondale e Igor Darkspear con su Coastal Sentry. Ademas, su Coastal Sentry acabo con mi Diemonshark y por eso era tan importante River Hellondale, pues gracias a su revivir fue que pude ejecutar la estampida. Con un par de ataques mi Diemonshark termino esta batalla de forma epica.

In this round all the strategy I planned before was executed perfectly. Both Uraeus and Pelacor Bandit weakened Musa Saline, leaving her one hit away from my Diemonshark. So did Diemonshark, Tide Bitter, River Hellondale and Igor Darkspear with his Coastal Sentry. Besides, his Coastal Sentry finished with my Diemonshark and that's why River Hellondale was so important, because thanks to his revive I was able to execute the stampede. With a couple of attacks my Diemonshark finished this battle in a epic way.

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Entender los puntos debiles donde le puedes sacar ventaja a tu enemigo es primordial para convertirte en un buen jugador ¡enfocate en mejorar eso y veras como tu winrate aumentará muchisimo!

Recuerda que toda carta tiene una utilidad real y siempre podras sacarles ventaja si las estudias y analizas bien los datos que tienes a la mano, Muchas gracias por haber leído y espero que te haya gustado, no olvides seguirme si quieres ver mas contenido como este y nos vemos en mi siguiente post. ¡Saludos!

Understanding the weak points on battles where you can take advantage of your enemy is essential to become a good player, focus on improving that and you will see how your winrate will increase a lot!

Remember that every card has a utility in this game and you can always take advantage of them if you study them and analyze well the data you have at hand, Thank you for reading and I hope you liked it, do not forget to follow me if you want to see more content like this and see you in my next post. greetings!

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