Hello everyone! I hope you're all doing well, and do good in your battles but I guess this goes up and down just like for me, in fact, it was the reason I started making this post now because for some reason I wasn't able to win a lot this morning! π
It's time to make the second Splinterlands Challenge for this week, and it's about making a card strategy guide and while I steal most strategies from other players (better well stolen than poorly though of, right!? π) I came up with this one myself, but then again it's just using logic in our battles, but with the endless combinations you might just overlook some good ones!
To find out how you can participate in the challenge yourself, check out the splinterlands post here.
Every battle, with all limitations - the mana cap and the different combined rule sets and available splinters to pick from is just like a puzzle wrapped together in a quick battle, the player who comes up with the better solution - wins! It's just that simple.
They say puzzling is good against illnesses like dementia, I'm sure playing splinterlands is good brain training also!
The strategy I'm going to share works best in the lower leagues, because in the higher leagues there's so much magic protection with void and spell reflect, most experienced players just put something in the front that counters it just to be safe. (and with good reason!) In the lower leagues (where I play my alt account) maybe less experienced players fight, and of course there aren't as many options to counter magic with a tank.
First look at the battlefield:
It's a melee team allright, Katrelba can be very dangerous though and she's boosted by Thane Newsong, I hope my speed and flying combined does it's job by dodging her attacks!
My strategy is pretty straight forward: Let the marksrat be killed to boost Biljka and Peryton to do a lot of magic damage while Peryton dodges most incoming melee attacks while killing the front instead of what my opponent suspects - the rear.
My Line-Up:
- Summoner: Obsidian - reason: Boost magic for my sneak trap strategy.
- First position: Hill Giant - reason: Low mana good HP tank.
- Second position: Lurking Puffer - reason: Silence and a low mana meat shield to protect against magic, pretty useless now.
- Third position: Madcap Magus - reason: Dangerous magic scattershot guy.
- Fourth position: Regal Peryton - reason: High speed, flying, good damage.
- Fifth position: Venari Marksrat - reason: Martyr to boost adjacent cards and speed up Peryton.
- Sixth position: Djinn Biljka - reason: Camouflaged glass canon.
The Battle:
Round 1: So far my strategy works out as planned although Katrelba got a kill that sped her up she missed her second strike anyway.
Round 2: Katrelba got another kill but her weakness is low HP and she got to the front too fast (well, not for me of course) so she was killed by my high magic damage back line.
Round 3: The Hill Giant didn't stand a chance, being outnumbered and with 11 magic damage incoming every turn, it's a win!
You can watch the battle unfold for yourself here.
Just try it out some time, just don't tell everyone! π
Thank you for reading!!!
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Have a great day!
Thanks for sharing! - @alokkumar121