The best death type cards!

in Splinterlands3 months ago

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Introduction

Hey guys, this is my big post for you to see the most broken and good cards in the death category, these cards being the most powerful also have a quite high price.

Rebel.png

Waka Spiritblade.png

EditionChaos legion
Mana Cost3
Element4-Death.png Death
RarityLegendary
Card TypeSummoner
Abilitiesability_poison.png

Waka is from a rare tribe of magical people known as Malphurs. They decorate their bodies with intricate tattoos and the bones of creatures they hunted in the swamps and forests as children. The greatest and most powerful Malphurs from each family have earned the right to wear the skull of their ancestor. This great honor further enhances their magical strength, imbuing the wearer with devastating abilities.

Waka was known throughout Praetoria as one of the greatest summoners the world had ever seen. Tens of thousands of people flocked to the arenas to see this battle mage compete and he never failed to entertain them. He became so adept at his art that he was able to stun the crowds into silence with his theatrics, drawing out battles longer than necessary, and even making it appear that he might lose, only for him to turn the tides and come back with a resounding victory. The people loved him for it, and he would often move amongst them when he was done, handing over his winnings to the poor and needy. And then, one summer's day, he suddenly vanished, leaving it all behind. There was much talk and speculation as to where he had gone and why, but always his name remained at the forefront of the people's minds.

It was only many decades later, when the Chaos Legion had invaded, that Waka was seen again, coming down from the Feral Mountains in the Wild Northeast, by a small group of refugees fleeing the fighting. He was wearing a simple robe and walked with a tall staff. He beckoned the group to follow him back into the hills and led them to a hidden canyon. Walking through a narrow pass and onto a small plateau, the people beheld a great farmstead in the lush lands below. There were fields and terraced wetlands embedded within the slopes, all irrigated from the small river that ran through the canyon, and there were long huts, enough to house many villages worth of people. It was almost as though Waka knew the day would come that the people would need to be saved.

Overtime, the community grew, and Waka gathered any lost souls he could find, bringing them to the sanctuary of hope he had created. But deep down he knew it wasn't enough and that one day he would have to take up his old mantle and face the threat of the Chaos Legion head on, before they destroyed his entire world.

Lorkus.jpg

EditionRebellion
Mana Cost7
Element4-Death.png01- fire.png
RarityLegendary
Card TypeSummoner
Abilitiesability_fury.pngability_trample.pngability_life-leech.pngability_affliction.png

After graduating from Waur Medge, Lorkus rose to the top of the Arena Games, dominating the Champion League. But a run-in with an ogre nearly ended his life. It left him crippled, and his career came to a screeching halt.

Rather than surrender to his fate, he began training and financing other promising battle mages with the skill but not the means to compete at the highest levels.

Now, with the Splinterlands under the thumb of the Chaos Empire, Lorkus and his protégés work to undermine the edicts of their overlords.

Zyriel.png

EditionChaos Legion
Mana Cost7
Element4-Death.png5-Life.png
RarityLegendary
Card Type00-ranged.png Range
Abilitiesability_stun.pngability_opportunity.pngability_piercing.png

With a snarl, the Chaos Legionnaire swung his two-handed sword in a wild arc. Zyriel extended her tattered wings as she dropped into a crouch and spun. The massive blade whistled through the air inches above her head. One of her wings caught the legionnaire behind the knees and swept his legs out from under him. He cried out and landed on his back with a dull thud of armor. His sword clattered across the stony earth. He struggled to rise, but Zyriel was faster. She lashed out with her foot, driving her heel into his armored breastplate. The legionnaire flew backward, over the edge of the cliff and into empty space. He plummeted to the ground and into the horde swarming up the slopes.

The sun shone in the sky above Zyriel, while shadows stretched across the valley below, where the legions of Chaos trudged forth. There were so many of them. It looked as if the land itself were alive and writhing. All that stood between them and Oshuur Constantia and her runemancers was a handful of Riftwatchers and their allies. And Zyriel, of course. She should never have gotten mixed up in all this. It wasn't her fight.

A scream pierced the air. Farther along the ridge, amid the defending Riftwatchers, the elven druid Hedera clutched at a dagger in her belly. Three hobgoblins loomed over her, sneering. The one holding the dagger twisted its hilt. Hedera screamed again. The water elemental that fought at her side sagged, its features melting together as it began to liquesce into a puddle on the rocky earth.

Zyriel charged across the ridge. She gritted her teeth, lowered her shoulder, and slammed into the hobgoblin holding the dagger, sending him flying. In the same motion, she turned toward the two remaining hobgoblins and touched each upon the forehead, whispering a curse.

Black veins spread across their faces, and they clawed at their cheeks and eyes and throats as they dropped to their knees, choking on their own breath. Their eyes clouded, and they toppled to the ground, dead.

Zyriel whirled toward the hobgoblin she'd slammed into, ready for a fight, but he lay at the base of a boulder a short distance away, his head bent at an awkward angle.

Hedera moaned, and her knees buckled. Zyriel leaped toward her and wrapped an arm around the elf's waist, keeping her from falling.

“I'm done,” the druid said. She coughed, and blood spattered her chin and robes.

Zyriel slowly lowered Hedera to the ground, propping her against a craggy outcropping of rock that was damp from the remnants of the water elemental. “I won't let you die,” she said.

Hedera smiled. “I'm not sure that's up to you.” Another fit of coughing wracked her body. More blood fell from her lips. “Save the others,” she said. Her gaze bore into Zyriel's.

“You can't die,” Zyriel said. “Not you.”

But Hedera was already dead, her lifeless eyes staring at something not even Zyriel could see.

Zyriel ground her teeth and rose to her feet. The first wave of Chaos Legion attackers had fallen, but more were coming. All around her, the Riftwatchers tended to their wounds and their wounded allies.

Zyriel spread her broken wings wide, casting a shadow over the Chaos Legion's forces clambering up the steep wall of the valley toward her.

She clenched her fists and waited for them to come.

Cryptic.jpg

EditionRebellion
Mana Cost7
Element4-Death.png02-Water.png
RarityLegendary
Card TypeSummoner
Abilities
ability_expose.pngability_poison (1).pngability_enfeeble.pngability_retaliate.png

Cryptic Darkenmage joined the legions of Chaos in search of loot and glory. He clawed his way up the ranks to captain and was given command of a company of legionnaires. He dreamed of rising higher, perhaps one day serving in the Ascendency at Silus of the Rift’s right hand.

Instead, he found himself assigned to the armpit of Praetoria, Stonetown in the Drybone Badlands, where he and his legionnaires were tasked with enforcing the empire’s will among the Drybone Anarchists. Taxes, logistics, administration. It wasn’t what he signed up for.

Sick of the destruction wrought by the Chaos Empire—sick of obeying the orders of those lesser than him—Cryptic listens as whispers of rebellion sweep through Stonetown. In the streets and taverns, he hears the rumors. And he waits for his opportunity to turn against the empire and teach them a lesson.

Lord of Darkness.png

EditionAlpha
Mana Cost7
Element4-Death.png
RarityLegendary
Card Type00-melee.png Melee
Abilitiesability_enrage.png

The Lord of Darkness is the ruler of the Dark Eternals of Mortis. Long ago, when he was named Lagfael, he discovered the truth of darkness from a Dark Tzar who paid him a visit from the dark eternity. Defecting from the living of the Splinterlands, Lagfael wrote the Dark Codex and began recruiting souls for the Dark Eternal collective. The Lord of Darkness loves combat, and his mighty flame whip leads Dark Eternal teams to victory again and again at Mount Mox.

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Thanks for sharing! - @zallin

Good Work, thanks for sharing!