In response to a post from The People Guild, I will make a post about new abilities for monsters from the Dominion card set, which features a brand new class of monsters known as Domineer
Bear in mind that this challenge is purely for the exercise of creativity! It is not affiliated with the Splinterlands team.
The Ability
![]() | Inferno Rage: for 2 rounds all allied unit will gain +1 damage, and have 35% chance to burn the enemy for 1 damage if attacked. If the enemy unit got burned it would decrease the health by 1, ignoring armor or Divine Shield ability. |
![]() | Tidal Wave : for 2 rounds reduce all the enemy speed by 1, increase the ally speed by +1, and if the unit has Swiftness ability it will increase the speed by +2. |
![]() | Nature Fortress: for 1 round it will give all allied monsters +1 armor and +1 health. If the ally unit has a Heal ability (Tank Heal and Triage) it will cast that ability ignoring the turn, almost like the Ambush ability but happens in the middle of the battle. |
![]() | Eternal Light: for 2 round all allied unit will have Immunity ability clearing all of the debuff / negative status, and Absolute Resurrect. Absolute Resurrect: will resurrect once the ally death unit nearest to the 1st position, but If the Domineers die first before can resurrect the ally unit then it will cast the resurrect to itself/Rebirth (can only happen once every battle). After it casts Rebirth it can't use resurrect to another ally unit. |
![]() | Nightmare Curse: for 2 round all enemy unit will lose 1 max health, and If the Domineer has a negative status (Poison, Slow, Blind, and Affliction), it will spread it over all enemy units with a 50% chance for every negative status, ignoring the Immunity ability. |
![]() | Dragon Authority: for 2 round all allied unit speed, attack and armor will increase by 1, and it will Ensnare all the enemy unit disable all Flying ability. |
![]() | Ally Guardian if the team have at least 2 neutral unit and 1 unit from the other element it will increase all allied unit health by 2 and randomly give 3 unit Divine Shield ability for 1 round. |
Thank you, @thepeoplesguild for creating this challenge, and for others who taking the time to read my post. I appreciate your efforts and would be grateful if you could provide me with feedback on any mistakes you find by leaving a comment.
If you are new and want to try this fantastic strategy card battle game feel free to use my referral code https://splinterlands.com?ref=poplar-22 to join.
Credit
- Thumbnail using Canva.
- Divider took from @kyo-gaming.
- Card description, Image, and graphic were taken from https://Peakmonsters.com and https://Splintercards.com*
Thanks for sharing! - @azircon
![](https://images.hive.blog/0x0/https://media.giphy.com/media/W4QD5qT1u6OJV1ENXU/giphy.gif)
Man, yall are really gettin me some big expectations with all these sweet, sweet proposed Death abilities! Great post here Poplar! Thanks for participating amigo
Thank You sir. 😇 Great challenge too 👍
I like your Light Splinter abilities. Adelaide's resurrect ability is one of my favorites in the Light team. But yours has the Rebirth ability too. 😀
Same always my favourite too. Without Adelade Life will lose his soul lol.😅
Some nice abilities that you came up with. Keep up the good work 👍
Thank you Saydie, yours too, Let's keep it up. The next challenge will be more challenging creating the unit