How nice it is to see optimism heightened when things are falling around. If something positive can be attributed to the wild pass, it is that a Splinterlands autopsy can accurately indicate the time of death.
Bots have never been the problem, nor the excess of cards as is irresponsibly argued, the problem is much more basic, and is that intrinsically the game mechanics have a value destruction mechanism that will not allow constant growth.
The number of battles are the only real parameter that can show the health of the Splinterlands markets, and in fact they are the only real market that Splinterlands had.
The future of the SPS is linked to its algorithm and is to tend towards a monetary value of zero indeflectively as time passes. Its function is not monetary but as a decentralizing element.
I love the game, and I would like to continue playing, and this will only be possible in the future if the developers make the simple changes they need to make, and stop hindering the natural growth of the game.