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RE: Naga assassin 3D // Splinterlands Art Contest Week 202!

in Splinterlands2 years ago

When I manage to have the rtx 3060 I hope the viewport will be seen much faster in cycles to try more things with the hair, although I have a hard time saving money, I just hope this gpu lasts until then. my gpu is an rx580 and I think that after versions 3 of Blender it is not compatible and I only do the render with cpu.

hahaha it's true the arms in the original are in a strange position.

I am used to using dyntopo, so the mesh is dense

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Ahh if you're painting a dynatopo sculpt mesh that explains why the vertex paint looks so nice XD