Hello everyone! This is my first entry for this week's Splinterlands Social Media Challenge. Today I'm sharing a battle of mine in Modern Champion Ranked.
I fought an interesting battle in the Reverse Speed ruleset. Reverse Speed is one of my favorite rulesets. It doesn't restrict anything but it allows some of the slower cards to shine, which is great for some of those that don't get much play outside of it.
Here's the battle: https://splinterlands.com/?p=battle&id=sl_d63de5f2f2afb849242f200e8cffa669
This game has the following rulesets : Reverse Speed, Explosive Weaponry, Lost Legendaries.
I picked Immortalis summoner with Mycelic Infantry in front. I put Thunderhoof Nomad next. Venari Scout, Madcap Magus and Goblin Psychic was my next three and I finished with 1 ranged units: Goblin Tower. They used Lorkus as their summoner, Septic Slime and Grimbardun Smith was their tank, followed by the dangerous Moxian Rebel and Will-O-Wisp are their middle units. And they finished with the Sneak hitters: Gobalano Soldier and Uraeus.
Key battle highlights :
First round : Immortalis summoner and Goblin Psychic reduce the opponent's magic damage, Thunderhoof Nomad (LV5!) blocks most of the opponent's Blast damage, Goblin Psychic bestows the Septic Slime with the Affliction debuff, and Venari Scout takes out the opposing Uraeus.
Second round : Goblin Tower takes down the opponent's Septic Slime, and Venari Scout eliminates the opponent's Gobalano Soldier.
Third round : Goblin Tower, by utilizing the Blast effect, takes out the opponent's Moxian Rebel.
Fourth round: Goblin Tower, by utilizing the Blast effect, takes out the opponent's Will-O-Wisp.
Fifth round : Goblin Tower defeats the opponent's Grimbardun Smith.
The core members of this team formation are : Immortalis summoner, Mycelic Infantry, Goblin Psychic, Goblin Tower.
The member used to counter the Blast rule : Thunderhoof Nomad (LV5!).
Secondary members used to fill the remaining Mana : Venari Scout, Madcap Magus.
The core members allow Mycelic Infantry to tank as much damage as possible from the opponent, and ensure Goblin Tower can deal a lot of damage.
Thunderhoof Nomad is a perfect card under this ruleset.
As for Venari Scout and Madcap Magus, they were chosen as the more suitable cards from the remaining cards in my deck to complement the team.
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This Guild Brawl is 8 wins and 0 losses.