(grin) Yes, I believe you're aware of the biggest deal-breaker keeping me from playing Splinterlands.
I get that the game is great, that's why I wrote a ~10,000 word guide to winning at Splinterlands, but it's art-style, visual-hierarchy, and UX/UI design, are insurmountable for me personally.
🤣🤣🤣
Perhaps I'll check out your video when it's published. 🙏
(Sí, creo que eres consciente del mayor obstáculo que me impide jugar a Splinterlands.
Entiendo que el juego es genial, por eso escribí una guía de ~10.000 palabras para ganar en Splinterlands, pero su estilo artístico, jerarquía visual y diseño UX/UI, son insuperables para mí personalmente.
🤣🤣🤣
Quizás vea tu vídeo cuando se publique. 🙏