I'm sorry, I meant the battle-specific environmental differences. For example there's one where creatures without flying take damage at the start of a round, or another which gives all ranged creatures the snipe trait. I'm still not sure what they're called, hahah
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That would be earthquake for damage to fliers. I didn't realize that Bronze 3 didn't have those. Yeah, have fun with those for sure. Make all the difference in what you need to use a lot of the time.