ok guys this my 1st time to join weekly challenge, this week it's about Phantasm before we proceed to my battle let us knows this monster first.
![3HaJVw3AYyXBBQkN3tCkeqGDncZiRLVNg5Jyv5RiCGf2FwTABcit1xhshtxMoj7MDuNsXgQUrpJTCDBsh48TFAocf8qUkUxHUYYSm6W.png](https://images.hive.blog/768x0/https://files.peakd.com/file/peakd-hive/senojuro/52odo23W-3HaJVw3AYyXBBQkN3tCkeqGDncZiRLVNg5Jyv5RiCGf2FwTABcit1xhshtxMoj7MDuNsXgQUrpJTCDBsh48TFAocf8qUkUxHUYYSm6W.png)
Card details:
phantasm is a death splinters and available as rewards cards so most of us already have it.
![phantasm.jpg](https://images.hive.blog/768x0/https://files.peakd.com/file/peakd-hive/senojuro/GdE3HJFO-phantasm.jpg)
it has 6 mana, at lvl 1 it has 2 melee with a speed of 4 and 7 health, it also has ability called "flying" so it's evading melee and ranged attacks increased for those opponent monsters who don't have this ability.
using this monster as tank even at lvl 1 with it's speed and flying ability opponent may miss.
at lvl 5 a new ability called "return fire" is available for it, so opponent ranged monsters will received a damage in exchange.
at lvl 9 "retaliate" will be available, now not only opponent ranged monster will received a payback also melee too.
My battle:
now that we know what phantasm can do let's proceed with my battle.
it has 21 mana cap, and weak magic rules so magic will hit armor first before health.
![Screenshot_20200804_193103.jpg](https://images.hive.blog/768x0/https://files.peakd.com/file/peakd-hive/senojuro/k4fKKspw-Screenshot_2020-08-04_193103.jpg)
My Lineup:
Summoner
contessa lament (mana: 3) this my only death splinter summoners, it can decreased opponent ranged attack by 1.
Monsters
phantasm (mana: 6) the star off this challenge, we all know it's ability, lets see how it's good in real battle.
shadowy presence (mana: 1) i choose it at 2nd because of it's health and mana.
cursed slimeball (mana:1) this just a dummy to protect cards on his back also it fills the remaining mana i have.
creeping ooze (mana: 1) most of us used this because of it's low mana and slow ability
boogeyman (mana: 6) even i know that magic has a little disavantage in this match i still used it because of it's slow ability also it can still do 2 damage.
haunted spider (mana: 3) my last monster it has a little health and low speed but can do 2 ranged damage.
Let's Watch:
hope you enjoy a little about this match.
my opponent used zintar mortalis, that's why my phatasm melee decreased by 1, in other hand my contessa lament handle his two ranged monster it's -2 damage for him, he choose rusty android as a tank, that's why my boogeyman would received damage everytime it attacks his rusty android because of it's ability, i have 2 monster with slow ability that's why all his monster speed became 1, this give my phatasm speed big advatage even it decreased by 1 because of his creeping ooze, it takes 5 rounds until it ends, his 2 cards with snipe, my phantasm ability and speed, and my shadowy presence sacrifice result to a win.
End:
phatasm even at lvl 1 is a good card because of it's speed and ability, however in this kind of match with low mana i might choose haunted spirit because of healing ability and mana is much lower than phatasm.
thanks for reading and watching. i'm not good on this, but i wanted to try...
Thanks for sharing! - @ashikstd
![](https://images.hive.blog/0x0/https://media.giphy.com/media/W4QD5qT1u6OJV1ENXU/giphy.gif)
You did nice in the battle.
Nice lineup there.
https://mobile.twitter.com/senojuro/status/1290999173777481734
If this sounds like the sort of group you want to be a part of, click the image below! We're too OP to be put down!