SPS whitepaper missing features and odd market price

in Splinterlands3 years ago (edited)

Not that it makes any actual difference to me because the price of SPS could be known to be dropping to 1 cent and I would still keep my SPS staked and just buy more at 1 cent but I'm very curious on any thoughts in the breakdown of basic principals.

How does the price of SPS possibly continuously fall as the demand continues to rise and the supply continues to rapidly fall. The amount of SPS staked has been slowly increasing as the price decreases but the last few days the amount of SPS staked has skyrocketed and yet price has still somehow managed to fall.

I'm supposing that maybe it has something to do with the change they made to buying packs for Chaos? This is all pure assumptions so don't take this as facts and please let me know if you know its right for a fact or correct it if you know for a fact.

Assumption 1.) That when we convert SPS or DEC to credits that splinterlands is taking the SPS/DEC we trade to them and immediately selling it and then providing credits.

Assumption 2.) That when packs are bought with DEC/SPS that the DEC/SPS was not immediately just dumped onto the market at market price by Splinterlands.

I searched the SPS whitepaper but that was not any help on this topic. although it did bring about more questions.

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1.) Did a bunch of white paper changes happen without any change to the white paper? The things that top the list that I noticed are:

2.) Where is the SPS rewards for ranked battles that where set to start in Q3 2021 and where are the tokens that are supposed to be going to that pool at?

3.) How about the SPS rewards for brawls?

4.) In game governance?

I'm sure this info. exists but I don't have endless time to search for each article or discord announcement that explains each of these issues. I really wish that developers would start updating the main documents that they release with changes rather then each user having to hunt down answers to everything. I have yet to find any blockchain project that updates any original announcement they make with changes so I'm not targeting Splinterlands, I am targeting every project developer that does not do this.

In case it wasn't clear I'm simply wondering if each of these are simply way behind expected schedule or if major changes happened that changed one or more or totally cancelled parts of this schedule. Also how any major change affected the tokenomics

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