Wow, interesting to see these news. Soulkeep to me mostly makes me think of Soulbound, still not being able to trade Chaos Legion Reward Summoners (and plenty of monsters). I'm so looking forward in trading them for finally leveling to Silver. Anyway, I was looking forward to Soulkeep the tower defense while I have not been into any presales so far.
By the way: When will the soulkeep for Choas Legion end? When will a Rebellion Reward edition be launched?
!invest_vote
It said when all the reward cards distributed, then Soulbound will be tradeable. So it's really depended on the active players per day.
Anyway, I was looking forward to Soulkeep the tower defense while I have not been into any presales so far.
You can buy the Nightmare pack on Tribaldex and put in the game to get daily SPS. I believe the price is low at the moment and it will increase when the game is officially launched.
If I use the old number from the previous reward card version (max of Common = 8mil, Rare = 2mil, Epic =800K, Legendary = 400K), approximately 40% of soulbound reward cards are printed as of today's data.
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I was excited for Soulkeep but happy with the decision. I think you need to focus more on Splinterlands before making moves on making new spin off games for it. Riot games is a good example. Their main game is League of Legends and they focused on it.
Once the game is in a stable state, there's a good chunk of player base enjoying the base game, then they started doing spin-off of the game.
The most popular is probably Arcane, an animated series released on November 6, 2021 and Team Fight Tactics or TFT, June 26, 2019. However, the base game, League of Legends, started at October 27, 2009. That's 10 years after the game was launched before they did the TFT.
On the other hand, Splinterlands started in 2018 while Soul Keep was announced in 2023. That's only 5 years difference. Splinterlands, I think, haven't got that much of a playerbase for you to split it for Soul Keep.
I feel like Splinterlands should focus on marketing the game first. I always like the idea of making an animated film for it to spread on younger audience. Yugioh did that, so does Vanguard. The animes was made as a marketing for the game. I think Splinterlands should do the same.
The bad news from Soulkeep is breaking my heart, and I believe you should offer a refund for those who do not want to continue with a 3rd party.
just wondering, what does '3rd party' mean to you that makes you feel this way?
I don't think using "3rd party" is a bad idea. It helps Soulkeep has enough attention from the team to be a high-end game :)
Wow, interesting to see these news. Soulkeep to me mostly makes me think of Soulbound, still not being able to trade Chaos Legion Reward Summoners (and plenty of monsters). I'm so looking forward in trading them for finally leveling to Silver. Anyway, I was looking forward to Soulkeep the tower defense while I have not been into any presales so far.
By the way: When will the soulkeep for Choas Legion end? When will a Rebellion Reward edition be launched?
!invest_vote
It said when all the reward cards distributed, then Soulbound will be tradeable. So it's really depended on the active players per day.
You can buy the Nightmare pack on Tribaldex and put in the game to get daily SPS. I believe the price is low at the moment and it will increase when the game is officially launched.
I appreciate your feedback very much! So is there any indicator available that you know of for how many reward cards are left available?
!invest_vote
I tried to search the old post but nothing is mentioned about the maximum number of soulbound cards. Mayme I didn't search the right channel :(
I could only find the below announcement in this post
About the soulbound card printing progress, you can check the below page
https://www.splintercards.com/tool-distribution.html?ed=10
If I use the old number from the previous reward card version (max of Common = 8mil, Rare = 2mil, Epic =800K, Legendary = 400K), approximately 40% of soulbound reward cards are printed as of today's data.
@anjanida denkt du hast ein Vote durch @investinthefutur verdient!@anjanida thinks you have earned a vote of @investinthefutur !
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Morning
Thank you so much for the update
Peace
Soulkeep packs buyback program when? Feel like the packs sold did not fund the project. People should be offered a way out at this point.
I wonder if a trade for Rebellion pack would be good. Something like, Soulkeep price at the time of sale = price of Rebellion pack on general sale.
If Soulkeep price was $20 then that's 4 packs Rebellion for every Soulkeep pack.
I was excited for Soulkeep but happy with the decision. I think you need to focus more on Splinterlands before making moves on making new spin off games for it. Riot games is a good example. Their main game is League of Legends and they focused on it.
Once the game is in a stable state, there's a good chunk of player base enjoying the base game, then they started doing spin-off of the game.
The most popular is probably Arcane, an animated series released on November 6, 2021 and Team Fight Tactics or TFT, June 26, 2019. However, the base game, League of Legends, started at October 27, 2009. That's 10 years after the game was launched before they did the TFT.
On the other hand, Splinterlands started in 2018 while Soul Keep was announced in 2023. That's only 5 years difference. Splinterlands, I think, haven't got that much of a playerbase for you to split it for Soul Keep.
I feel like Splinterlands should focus on marketing the game first. I always like the idea of making an animated film for it to spread on younger audience. Yugioh did that, so does Vanguard. The animes was made as a marketing for the game. I think Splinterlands should do the same.