Thank you for the feedback. Just to clarify:
There is no 2x maximum gain for the DAO. Once we made 100k in revenue, the DAO will have been paid back in full. (100k revenue + 50% revenue share => 50k)
The first image in this post is the roadmap. We took inspiration from the way Splinterlands designed their roadmaps - ours is not as pretty though.
The goal of the project is also clear: building an entertaining game that combines Splinterlands assets (i.e. cards & tokens) with our own new assets (i.e. heroes). We also want to attract people outside the Splinterlands ecosystem. Which we believe is very likely, because playing (without earnings rewards) will not require any pre-requisites and so far, people seem to enjoy the game 🙂
This remains a speculation. We can discuss in 1 year time IF you can make a game
Oh FYI. Splinterlands never been able to follow their roadmap so they are not really a good precedence to follow. Just saying. My 12 year old can make that roadmap (if you call that roadmap) in 30 min. No you can't hire my 12 year old.