Greetings my Splinterverse friend.
With the introduction of the rebellion cards, we are having experiences with a lot of new cards, abilities, and ruleset fights in the Splinterlands right now. I am also playing the game regularly which is very exciting for the gaming experience. I hope you're also enjoying it with the new cards and new tactics in the battles. Along with learning new strategies and a ton of stronger cards in the opposite teams that I haven't encountered before, the overall gaming experience is really awesome nowadays. I don't have many new cards since I've been searching for the best cards on the Rebellion set and Making less dependency on the Chaos Legion set from which I have most of my cards.
I am focusing on the rebellion set because many of these cards are so strong in the modern format of the battles and even in the wild format. So, it is a great time to switch to the old strategies based only on Chaos sets. But currently, the rebellion sets are expensive than the older sets so it is recommended to buy the best cards from the splinter teams that are very useful in the battles. If you can't afford the core rebellion set, you may start with the rebellion reward card set, which has many strong cards for free. All you have to do is play more to get more Glint tokens, which you can then use to purchase these sturdy cards from the Glint Shop.
In this post, I am going to introduce you to 3 epic reward cards from the Rebellion reward set which are really very powerful monsters for your battle. Each of them has a great number of abilities and they can be very useful for the modern and wild formats in the Splinterlands battle.
The first card that I am going to talk about is the "Dragon" card NIGHT REAPER. The card is a high MANA card costing 11 MANA with a lot of magic attacks and life. At level one, it has 3 magic attacks, and 9 heats with an excellent speed of 4. It has also 2 amazing abilities from the level one.
The first ability is flying which allows the monster to fly and be safe from the earthquake ruleset. The second ability is a newly introduced ability called the "WINGBREAK" that is a great ability that will attack the monster having flying ability in the opposition team. In addition, it will do double damage to the monster having flying ability also.
The third ability is the reflection shield which will save it from the BLAST destructions. Also the amazing ability of LAST STAND will be another great ability that will allow this monster to have extended stats when only this monster will be left in the team. It can make this monster into a true beast in the battle.
The second EPIC card that I want to introduce is the 'KHA'ZI CONJURER' from the FIRE team that has a tremendous amount of RANGE attacks at a MANA cost of only 2. At a mana cost of 2, you can't imagine such a card that has this massive amount of RANGE attacks with a super speed of six and 5 health at the max version with 6 RANGE attacks.
Besides, the amazing number of RANGE attacks, the card has an amazing ability of 'INCENDIARY' which allows this monster to make the adjacent enemy target have the burning effect with a percentage of 33% that will make the adjacent card lose a maximum of 2 health. The other ability of the card is the piercing that will allow this card to reduce the health of the opponent having several shields.
This card can play an amazing role as a supportive card in the battle. It can be very useful for low-mana mana matches in both wild and modern formats.
The third super card that I want to introduce is the 'SHOCK TROOPER' from the water splinter which is one of my favorite cards. This card is a great card with a lot of magic attacks at the cost of only 4 MANA cost. The max version of this card has 5 magic attacks with a health number of 6 and a speed of 4 at the max version of the card.
It has some amazing abilities also from level one which is the recently introduced ability of "ELECTRIFIED" which makes all the allied units have 1 damage at the beginning of each round. This is truly an insane ability to win a match.
The second ability of this card is the SWIFTNESS which will increase 1 speed to each of the friendly monsters in the battle. The third amazing ability of the card is the magic reflection ability that will make this card reflect half of the total magic attacks return back to the attacker.
This card can play an amazing role as a supportive card in the battle. It can be very useful for a low-mana and a medium mana matches in both wild and modern format.
I hope you find some useful information in the post that will bring more fun to your Splinterlands journey. If you have any questions, you can ask me in the comments. I will try to answer at my best. Thanks a lot for your time and attention. I will catch you at the next one.
Have a great day!
And, If you want to be a proud member of the Splinterlands community and enjoy the magical world of hundreds of monsters and strategies for your battle you will have the opportunity of amazing battles with some extraordinary monsters with amazing abilities that will uplift your online gaming experience to a new level. You can enter the Splinterverse through this link sign up to join Splinterlands
Thank you so much for your time and attention.
I will catch you at the next.
All the images are from the Splinterlands, Splintercards, and Peakmonsters resources.
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