I'm all for cutting inflation. The difference with this proposal is that it actively supports the SPS ecosystem (rather than building its own like AC) and incentivises staking SPS, by having SPS staking requirements while also asking for a relatively small amount compared to other inflation sources. i.e. Soulkeep has 6.6x the amount per month, Battle rewards get 12x the amount.
I understand that people are keen on reducing inflation as much as possible, but please keep things in perspective and try to envision what positive can spring out of having Splinter Royale within the ecosystem. SPS is currently entirely dependent on the success of Splinterlands. I've got trust in the company, but we can increase the odds of success by having more quality games within the ecosystem. And all it takes is a small leap of faith and 1.8M SPS rewards for a year to kickstart the game.