IMO game needs to become more complex and random at some points so humans can get an "easy edge".
like decision-making at some points in the battle that are set up based + on some RNG/unknown components.
IDK, that comes in my mind to fight bots.
IMO game needs to become more complex and random at some points so humans can get an "easy edge".
like decision-making at some points in the battle that are set up based + on some RNG/unknown components.
IDK, that comes in my mind to fight bots.
Yes, multiple people have some good suggestions along that line