Clive doesn't currently support the account creation operation, but such functionality could be added. Its a bit more complicated than most blockchain operations, but certainly possible to do.
You are viewing a single comment's thread from:
Clive doesn't currently support the account creation operation, but such functionality could be added. Its a bit more complicated than most blockchain operations, but certainly possible to do.
It is a feature I would request at the earliest. Without dipping in too technically, I would be able to run multiple instances of a Unity standalone game through the inbuilt command line arguments of Unity, and run coroutines synchronously, meaning the user would have to complete the account creation before proceeding with the game.
I am very excited with what you have built and what you are planning to build.