Big game studios definitely have an entire team focused on just these sort of metrics. But at the end of the day, if the game isn't fun at all in the very least, it is bound to fail. 🤔 !PIZZA
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Big game studios definitely have an entire team focused on just these sort of metrics. But at the end of the day, if the game isn't fun at all in the very least, it is bound to fail. 🤔 !PIZZA
Sure but it feels like the emphasis is on addiction rather than fun. The game can be a success but for a really bad reason. Like casinos, they are essentially successful arcades but is that something we need or should have?