Teamfight Tactics Set 13 | The Automatons are still going strong in the final stretch of the season | TOP Insured

in Hive Gaming11 days ago

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Hello fellow video game lovers, it's always a pleasure to be here 😁
Today I will be sharing with you a little bit of my experience in one of my many Teamfight Tactics games. As the title indicates, in this game I played the automata composition, previously I brought this same composition to my blog, but this time the circumstances are somewhat different and I thought it was a good idea to bring it here and explain a little about it.
The composition for this final stage of the season has lost quite a lot of protagonism although it is still playable in certain Lobby's. This game with automatons I can say that it is a clear example of that and you will understand it as I develop my experience on the game.

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It all started with the “Vi” portal, which gave all players two anvils of components, I personally like this portal because there is a high probability of making a complete item ideal for any champion.

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The first upgrade was the silver version, this indicated to me that the lobby was not going to start so strong, so I took the choice of the upgrade calmly. I ended up choosing “Silver Spoon”, this augmentation gave me 10 experience, I thought it was pretty good to be ahead of the others in terms of levels.
The best part of all this was my start with the first champions that I got in the store. As soon as I started in stage 2 round 5 I already had a table based on automatons and this is where my interpretation of the game starts. Despite being a composition that is not very strong in the current meta, it is very strong in early game and more in Lobby's where most players play compositions of level 8 and up.

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In the second augmentation I chose “Trifecta I”, this augmentation is one of my favorites for compositions that carry cost 3 champions, it ends up giving these champions stats that make them quite strong and more in early game. This augmentation gives 250 health and 18% attack speed to 3 random champions of cost 3 each time the combat starts.
In this composition of automatons there are just 3 champions of cost 3, so if or if this buff was going to fall on them, but the most important thing is that two of these champions are the main ones of the composition and in this case would be Kog'Maw and Blitzcrank.

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For the third augmentation I decided to go for “Lacerating Lotus I”, actually of all the ones I got it was the best I had. This augmentation gave a 5% chance of critical hit to all my champions, also the abilities applied critical hit with the same percentage.

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By the midpoint of the game I had a fairly stable table and was in the top places with a good amount of life, the game was going as I was proposing.

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At level 7 I was willing to look for Kog'Maw and Blitzcrank at 3 stars, obviously if I could get this, I could easily fight for the TOP 1, but I had the bad luck to have one of my opponents implementing a sniper composition, in which for some reason I was using my two main champions (Kog'Maw and Blitzcrank), This ended up limiting me a lot in this aspect, it was not going to be easy for me to get them and taking into account that this opponent by that time had a good amount of life as well, if I could get these champions to 3 stars, I had to wait for that opponent to die so that the champions that I was spamming would enter the Pol of the store again.


It was a very unfeasible situation, so I decided to keep leveling up and somehow make my board stronger. It was clear to me that late in the game my composition was going to start to decay, so I had to at least reach level 9 to get as many champions as possible on the board, all with the idea of not losing too much life in the finals.

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In the end my strategy worked, thanks to the good amount of life with which I arrived at the late game. In the middle of stage 5 I still had more than 50 life while the rivals were already in critical points with 20 life or less, this generated that all of them were eliminating each other, it is true that I would also begin to lose all the following rounds, but I could withstand the onslaught of defeats enough that I could get the TOP 3 in the end, the truth is that I was quite comfortable with my strategy.

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All the images shown here are of my total authorship, all of them I have taken from the original game which I ran from my main “Riot Games” account. Thanks for taking the time to visit and read my content, see you in a next post... See you soon colleagues!

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3rd is not bad, man. You definitely need 6 automatons to be 1st. Otherwise even top 4 can be difficult, GG!

Yes, bro, you are right about that, it is fair and necessary to have an automaton emblem to fight for that TOP 1 😎

Sin duda el juego se me estupendo 😃

Ojala en algún momento lo puedas probar ✌️

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 10 days ago  

Brother, that composition is broken too, especially by the KogMaw when you equip it with the ideal items, third place is not bad, I have always said that if you reach the first 4 places, you can consider yourself that you won.

Hermano, esa composición está rota también, sobre todo por el KogMaw cuando le equipas los objetos ideales, el tercer lugar no es malo, siempre he dicho que si llegas a los primeros 4 puestos, puedes considerarte de que ganaste.

The composition is very stable bro, but to secure the TOP at least with automatons is necessary the emblem to play the 6. In this game I only had a good reading of the lobby I managed it well, in the end it helped me to get the TOP was the amount of life with which I got to late game, if not for that most likely would have been behind the ambulance.

La composición es muy estable bro, pero para asegurar el TOP por lo menos con autómatas es necesario el emblema para jugar los 6. En esta partida solo tuve una buena lectura del lobby lo maneje bien, al final me ayudo a conseguir el TOP fue la cantidad de vida con la que llegue a partida tardía, si no es por eso lo más seguro es que hubiera quedado atrás de la ambulancia 😂🤣