Hello colleagues, welcome once again to another gaming content of my authorship. The day I will be telling you a bit of my experience in one of my many Teamfight Tactics games.
The game started with the “Jinx” portal, what this portal does, is to change the minions in the encounters by slippery crabs, these crabs do not attack and when killing them they leave additional loot randomly, usually they usually leave more gold loot than orbs of objects or anvils of components. When starting with this portal I knew that the game was going to be a good economy game, so I had to choose well the decision on what kind of composition to play.
For the first augmentation I chose “Sentinel Emblem”, as the name suggests, this augmentation provided me with a sentinel emblem and apart from that it also gave me the basic “Rell” champion, i.e. one star. I ended up choosing this augmentation for the fact that it was a sentinel emblem, right now in the patch sentinel champions are pretty stable and several viable compositions that can be played around these sentinel champions.
By the time of the second raise I had my doubts about which composition to raise, actually I had several in my mind at that time, but the lobby also did not show me a line of what my opponents were going to play.
The second increase would come and it was of prismatic level, this gave me to understand that from that moment on the lobby was going to get stronger. Before choosing I carefully checked the lobby, checked the board of each opponent and it was there where I realized that none was considering the composition of “Tristana with Gunners”, so I decided to play it with the Tristana, it was not going to be the composition of gunners that is normally used, but the Tristana along with a fairly strong front line, end up making a pretty strong Duo.
Once I knew which composition I was going to play, then I decided to choose the “Prismatic Ticket” as my second augmentation, what this augmentation did, was that every time I updated my store, I had a 45% chance of getting a free store upgrade. Usually this augmentation always ends up giving many free store upgrades and even allows these free upgrades to be cumulative. This upgrade was somehow going to allow me to get the champion Tristana to three stars in a much faster way and not only that, but also the champion “Rell” who was the tank of the composition.
The game continued and my composition began to take shape with a front line of sentries and in the last line the Tristana in the company of the champion “Ezreal”, with this champion also activated the synergy of gunners, as the Tristana is also one. With the entrance of Ezreal to the composition the synergy of rebels was also present, this thanks to the sentinel champions “Irelia” and “Illaoi”, both champions besides being sentinels, are also rebels, in this way my composition had another active synergy that attributed more power.
For the third and last augmentation, I ended up choosing “Corpulent Companions II”, this augmentation granted my champions 175 more health but as long as my champions were in pairs on the board, in addition to the 175 health, it also grants a shield with 15% of the champion's maximum health. Of all the augmentations I had to choose from, I think it was the best choice, as it was somehow going to make my front line much stronger.
Stage 4 of round 3 would arrive and with it my Tristana at 3 stars. In that round everything went great, in the previous round I had already got the champion “Rell” to 3 stars, at this moment of the game I already had my two important champions to 3 stars and with all their items, to tell the truth, I ended up playing the game quite well and both the “Giant Executioner” in the Tristana and the “Dragon Claw” in the Rell, ended up being fundamental items for the rest of the game.
In the game there were several compositions of “Re-Roll” and obviously with 3-star champions, the giant executioner in the Tristana allowed to defeat more efficiently these 3-star champions of the opponents. And on the other hand, the dragon claw on the Rell, allowed it to withstand much more magic damage attacks, in the game there were several compositions of magic damage so the 3-star Rell was a very annoying tank and very difficult to kill.
For the final stages of the game I managed to get other good items to be able to arm other champions as secondary carousels. I also had the opportunity to get the champion “Ezreal” at 3 stars, I ended up placing the emblem of sentinels and two pretty good items on him, also in the carousels of champions I managed to find an emblem of gunners, this also allowed me to raise in the final composition to 4 gunners, this was going to give the Tristana and Ezreal more power in their attacks.
When I reached level 9 I ended up setting up a final composition that was too insane, it was extremely strong. I finished the composition by putting cost 5 champions like the Rumble that was sentry and at the same time made synergy with the Corki that besides being Gunner was also “Chatarrero”. In the end I ended up destroying the Lobby by finishing off my opponents without letting them react. And that's how I managed to get a good TOP 1 in this game of Teamfight Tactics.
In the following links you can find the images that I used for the elaboration of my cover, making clear also that they are free to use. Thanks for visiting and reading my content, see you in a next post, see you soon!
Wow, man, I've never seen this composition before. Artillerymen and snipers can be played with many front lines. Bruisers, Sentinels and Watchers all work well!
Hello friend, I hope you are well. It's always a pleasure to see you here and the truth is that yes, that composition is one of my favorites right now, you just have to know how to pose it and that's it, the tristana does everything. It's a killer machine hahaha xD
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