Nice job! Also what could be cool is if you want to keep certain parts of level dark to make the game more scary, you could give players the ability to craft some sort of flares they have to throw on the ground to light up a room to be able to see, each flare could stay lit for a couple of minutes... would increase the difficulty and you could even make it scary by having a monster spawn from the darkness when a flare is thrown :)
You are viewing a single comment's thread from:
I’m tempted to make certain spells craftable and tradeable on a future players market. Which could include a torchlight spell.
There are a lot of ideas I have that I’ve not put much thought into yet.